Searched refs:m_connectionConfig (Results 1 – 10 of 10) sorted by relevance
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/ |
H A D | steamnetworkingsockets_connections.cpp | 447 m_connectionConfig.Init( &pSteamNetworkingSocketsInterface->m_connectionConfig ); in CSteamNetworkListenSocketBase() 529 m_connectionConfig.m_SymmetricConnect.Lock(); in BInitListenSocketCommon() 619 pConn->m_connectionConfig.Init( &m_connectionConfig ); in BAddChildConnection() 701 m_connectionConfig.Init( &m_pSteamNetworkingSocketsInterface->m_connectionConfig ); in CSteamNetworkConnectionBase() 1068 m_connectionConfig.m_ConnectionUserData.Set( m_connectionConfig.m_ConnectionUserData.Get() ); in BInitConnection() 1304 m_connectionConfig.m_Unencrypted.Lock(); in SetCryptoCipherList() 2472 m_connectionConfig.m_Unencrypted.Lock(); in SetState() 2473 m_connectionConfig.m_SymmetricConnect.Lock(); in SetState() 3734 m_connectionConfig.m_Unencrypted.Set( 3 ); in CSteamNetworkConnectionPipe() 3738 m_connectionConfig.m_SendRateMin.Set( nRate ); in CSteamNetworkConnectionPipe() [all …]
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H A D | steamnetworkingsockets_p2p.h | 69 Assert( m_connectionConfig.m_LocalVirtualPort.IsLocked() ); in LocalVirtualPort() 70 return m_connectionConfig.m_LocalVirtualPort.m_data; in LocalVirtualPort() 259 inline int LocalVirtualPort() const { return m_connectionConfig.m_LocalVirtualPort.Get(); } in LocalVirtualPort() 407 …inline int LogLevel_P2PRendezvous() const { return m_connectionConfig.m_LogLevel_P2PRendezvous.Get… in LogLevel_P2PRendezvous()
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H A D | steamnetworkingsockets_p2p.cpp | 64 if ( m_connectionConfig.m_LocalVirtualPort.IsSet() ) in ~CSteamNetworkListenSocketP2P() 91 m_connectionConfig.m_LocalVirtualPort.Set( nLocalVirtualPort ); in BInit() 92 m_connectionConfig.m_LocalVirtualPort.Lock(); in BInit() 243 m_connectionConfig.m_LocalVirtualPort.Lock(); in BInitP2PConnectionCommon() 259 Assert( !m_connectionConfig.m_SymmetricConnect.IsLocked() ); in BInitP2PConnectionCommon() 260 m_connectionConfig.m_SymmetricConnect.Unlock(); in BInitP2PConnectionCommon() 261 m_connectionConfig.m_SymmetricConnect.Set( 1 ); in BInitP2PConnectionCommon() 268 m_connectionConfig.m_SymmetricConnect.Lock(); in BInitP2PConnectionCommon() 545 m_connectionConfig.m_P2P_Transport_ICE_Enable.Lock(); in CheckInitICE() 2936 pConn->m_connectionConfig.m_SymmetricConnect.Set( 1 ); in InternalReceivedP2PSignal() [all …]
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H A D | steamnetworkingsockets_connections.h | 259 ConnectionConfig m_connectionConfig; variable 262 inline bool BSymmetricMode() const { return m_connectionConfig.m_SymmetricConnect.Get() != 0; } in BSymmetricMode() 346 Assert( m_connectionConfig.m_ConnectionUserData.IsSet() ); in GetUserData() 347 return m_connectionConfig.m_ConnectionUserData.m_data; in GetUserData() 470 ConnectionConfig m_connectionConfig; variable 583 inline bool BSymmetricMode() const { return m_connectionConfig.m_SymmetricConnect.Get() != 0; } in BSymmetricMode() 608 …inline bool IsConnectionForMessagesSession() const { return m_connectionConfig.m_LocalVirtualPort.… in IsConnectionForMessagesSession()
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H A D | steamnetworkingsockets_snp.cpp | 233 if ( m_senderState.PendingBytesTotal() + cbData > m_connectionConfig.m_SendBufferSize.Get() ) in SNP_SendMessage() 318 …SpewVerboseGroup( m_connectionConfig.m_LogLevel_Message.Get(), "[%s] SendMessage %s: MsgNum=%lld s… in SNP_SendMessage() 331 pSendMessage->SNPSend_SetUsecNagle( usecNow + m_connectionConfig.m_NagleTime.Get() ); in SNP_SendMessage() 522 const int nLogLevelPacketDecode = m_connectionConfig.m_LogLevel_PacketDecode.Get(); in ProcessPlainTextDataChunk() 1451 int nLogLevelPacketDecode = m_connectionConfig.m_LogLevel_PacketDecode.Get(); in SNP_SendPacket() 2106 int nLogLevelPacketDecode = m_connectionConfig.m_LogLevel_PacketDecode.Get(); in SNP_SerializeAckBlocks() 2330 …SpewVerboseGroup( m_connectionConfig.m_LogLevel_PacketDecode.Get(), "[%s] encode pkt %lld stop_w… in SNP_SerializeStopWaitingFrame() 2517 int nLogLevelPacketDecode = m_connectionConfig.m_LogLevel_PacketDecode.Get(); in SNP_ReceiveReliableSegment() 2949 SpewMsgGroup( m_connectionConfig.m_LogLevel_PacketGaps.Get(), "[%s] drop %d pkts [%lld-%lld)", in SNP_RecordReceivedPktNum() 3211 int nMin = Clamp( m_connectionConfig.m_SendRateMin.Get(), 1024, 100*1024*1024 ); in SNP_ClampSendRate() [all …]
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H A D | steamnetworkingsockets_p2p_ice.cpp | 138 …const int P2P_Transport_ICE_Enable = m_connection.m_connectionConfig.m_P2P_Transport_ICE_Enable.Ge… in Init() 153 …V_AllocAndSplitString( m_connection.m_connectionConfig.m_P2P_STUN_ServerList.Get().c_str(), ",", t… in Init() 170 …ing STUN server list: %s\n", ConnectionDescription(), m_connection.m_connectionConfig.m_P2P_STUN_S… in Init() 315 …m_routeMetrics.m_nTotalPenalty += m_connection.m_connectionConfig.m_P2P_Transport_ICE_Penalty.Get(… in P2PTransportUpdateRouteMetrics()
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H A D | steamnetworkingsockets_p2p_ice.h | 53 …inline int LogLevel_P2PRendezvous() const { return m_connection.m_connectionConfig.m_LogLevel_P2PR… in LogLevel_P2PRendezvous()
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H A D | steamnetworkingsockets_udp.cpp | 114 int IP_AllowWithoutAuth = m_connectionConfig.m_IP_AllowWithoutAuth.Get(); in BInit() 352 if ( m_connectionConfig.m_IP_AllowWithoutAuth.Get() == 0 ) in Received_ConnectRequest() 1148 if ( m_connectionConfig.m_IP_AllowWithoutAuth.Get() == 0 ) in BInitConnect() 1565 if ( m_connection.m_connectionConfig.m_IP_AllowWithoutAuth.Get() == 0 ) in Received_ConnectOK() 1778 int nAllow = m_connectionConfig.m_IP_AllowWithoutAuth.Get(); in AllowRemoteUnsignedCert()
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H A D | csteamnetworkingsockets.cpp | 380 m_connectionConfig.Init( nullptr ); in CSteamNetworkingSockets() 1609 return GetConnectionVar<T>( pEntry, &pInterface->m_connectionConfig ); in EvaluateScopeConfigValue() 1621 return GetConnectionVar<T>( pEntry, &pSock->m_connectionConfig ); in EvaluateScopeConfigValue() 1641 return GetConnectionVar<T>( pEntry, &pConn->m_connectionConfig ); in EvaluateScopeConfigValue() 1958 pConn->SetUserData( pConn->m_connectionConfig.m_ConnectionUserData.m_data ); in SetConfigValue()
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H A D | csteamnetworkingsockets.h | 124 ConnectionConfig m_connectionConfig; variable
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