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Searched refs:m_convexHullCounter (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/wdune/wdune-1.926/src/
H A DScene.h910 m_convexHullCounter = 0; in removeStore4ConvexHull()
1175 int m_convexHullCounter; variable
H A DScene.cpp383 m_convexHullCounter = 0; in Scene()
7412 if ((m_convexHullCounter % 2) == 1) in addToStore4ConvexHull()
7423 if ((m_convexHullCounter % 2) == 1) in addToStore4ConvexHull()
7430 m_convexHullCounter++; in addToStore4ConvexHull()
H A DScene.cpp,v408 m_convexHullCounter = 0;
7443 if ((m_convexHullCounter % 2) == 1)
7454 if ((m_convexHullCounter % 2) == 1)
7461 m_convexHullCounter++;