Searched refs:m_currentNodeId (Results 1 – 3 of 3) sorted by relevance
57 m_currentNodeId (0), in AnimPropertyBroswer()150 m_currentNodeId = 0; in reset()283 AnimNode * animNode = AnimNodeMgr::getInstance ()->getNode (m_currentNodeId); in setupNodeProperties()288 m_intManager->setValue (m_nodeIdProperty, m_currentNodeId); in setupNodeProperties()434 AnimNode * animNode = AnimNodeMgr::getInstance ()->getNode (m_currentNodeId); in valueChangedSlot()444 AnimNode * animNode = AnimNodeMgr::getInstance ()->getNode (m_currentNodeId); in valueChangedSlot()452 AnimNode * animNode = AnimNodeMgr::getInstance ()->getNode (m_currentNodeId); in valueChangedSlot()461 AnimNode * animNode = AnimNodeMgr::getInstance ()->getNode (m_currentNodeId); in valueChangedSlot()578 m_currentNodeId = newIndex.toUInt (); in nodeIdSelectorSlot()580 AnimNode * animNode = AnimNodeMgr::getInstance ()->getNode (m_currentNodeId); in nodeIdSelectorSlot()[all …]
91 uint32_t m_currentNodeId; variable
49 m_currentNodeId = o.m_currentNodeId;101 && m_currentNodeId == o.m_currentNodeId171 if ( m_currentNodeId != BAD_NODEID ) o.deltaNodeId = std::max(o.deltaNodeId, m_currentNodeId + 1); in UpdateMergeOffsets()179 if ( m_currentNodeId != BAD_NODEID ) m_currentNodeId += o.deltaNodeId; in ApplyMergeOffsets()186 m_currentNodeId = o.m_currentNodeId; in Merge()200 inStream.Load(m_currentNodeId); in Load()321 outStream.Save(m_currentNodeId); in Save()369 … SetCurrentNodeId(const int& i) { const bool bChanged = m_currentNodeId != i; m_currentNodeId = … in SetCurrentNodeId()426 const int& GetCurrentNodeId() const { return m_currentNodeId; } in GetCurrentNodeId()494 int m_currentNodeId = BAD_NODEID; // Currently selected node ID variable