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Searched refs:m_drawing_priority (Results 1 – 4 of 4) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/
H A Dsp_shader.hpp103 const int m_drawing_priority; member in SP::SPShader
210 int getDrawingPriority() const { return m_drawing_priority; } in getDrawingPriority()
H A Dsp_shader_manager.hpp67 int m_drawing_priority = 0; member
H A Dsp_shader_manager.cpp185 shader_info->get("drawing-priority", &si.m_drawing_priority); in loadEachShader()
452 }, si.m_transparent_shader, si.m_drawing_priority, in buildSPShader()
H A Dsp_shader.cpp41 m_drawing_priority(drawing_priority), in SPShader()