Searched refs:m_dwTextureName (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | OGLTexture.cpp | 34 glGenTextures( 1, &m_dwTextureName ); in COGLTexture() 65 glBindTexture(GL_TEXTURE_2D, m_dwTextureName); in COGLTexture() 73 glDeleteTextures(1, &m_dwTextureName ); in ~COGLTexture() 99 glBindTexture(GL_TEXTURE_2D, m_dwTextureName); in EndUpdate()
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H A D | OGLCombiner.cpp | 94 m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in DisableCombiner() 113 m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in InitCombinerCycleCopy() 172 … glBindTexture(GL_TEXTURE_2D, ((COGLTexture*)(g_textures[tile].m_pCTexture))->m_dwTextureName); in InitCombinerBlenderForSimpleTextureDraw()
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H A D | OGLTexture.h | 35 GLuint m_dwTextureName; variable
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H A D | OGLExtRender.cpp | 138 BindTexture(pTexture->m_dwTextureName, textureNo); in SetTextureUFlag() 179 BindTexture(pTexture->m_dwTextureName, textureNo); in SetTextureVFlag()
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H A D | OGLExtCombiner.cpp | 339 if( pTexture ) m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in GenerateCombinerSetting() 344 if( pTexture1 ) m_pOGLRender->BindTexture(pTexture1->m_dwTextureName, 1); in GenerateCombinerSetting()
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H A D | OGLRender.cpp | 363 BindTexture(pTexture->m_dwTextureName, 0); in SetTextureUFlag() 377 BindTexture(pTexture->m_dwTextureName, 0); in SetTextureVFlag()
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H A D | OGLES2FragmentShaders.cpp | 333 m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in InitCombinerCycleCopy()
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