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Searched refs:m_dwTextureName (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DOGLTexture.cpp34 glGenTextures( 1, &m_dwTextureName ); in COGLTexture()
65 glBindTexture(GL_TEXTURE_2D, m_dwTextureName); in COGLTexture()
73 glDeleteTextures(1, &m_dwTextureName ); in ~COGLTexture()
99 glBindTexture(GL_TEXTURE_2D, m_dwTextureName); in EndUpdate()
H A DOGLCombiner.cpp94 m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in DisableCombiner()
113 m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in InitCombinerCycleCopy()
172 … glBindTexture(GL_TEXTURE_2D, ((COGLTexture*)(g_textures[tile].m_pCTexture))->m_dwTextureName); in InitCombinerBlenderForSimpleTextureDraw()
H A DOGLTexture.h35 GLuint m_dwTextureName; variable
H A DOGLExtRender.cpp138 BindTexture(pTexture->m_dwTextureName, textureNo); in SetTextureUFlag()
179 BindTexture(pTexture->m_dwTextureName, textureNo); in SetTextureVFlag()
H A DOGLExtCombiner.cpp339 if( pTexture ) m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in GenerateCombinerSetting()
344 if( pTexture1 ) m_pOGLRender->BindTexture(pTexture1->m_dwTextureName, 1); in GenerateCombinerSetting()
H A DOGLRender.cpp363 BindTexture(pTexture->m_dwTextureName, 0); in SetTextureUFlag()
377 BindTexture(pTexture->m_dwTextureName, 0); in SetTextureVFlag()
H A DOGLES2FragmentShaders.cpp333 m_pOGLRender->BindTexture(pTexture->m_dwTextureName, 0); in InitCombinerCycleCopy()