/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/22-windows/ |
H A D | windows.cpp | 143 bx::memSet(m_fbh, 0xff, sizeof(m_fbh) ); in init() 154 if (bgfx::isValid(m_fbh[ii]) ) in shutdown() 156 bgfx::destroy(m_fbh[ii]); in shutdown() 212 if (bgfx::isValid(m_fbh[viewId]) ) in update() 214 bgfx::destroy(m_fbh[viewId]); in update() 253 bgfx::setViewFrameBuffer(ii, m_fbh[ii]); in update() 255 if (!bgfx::isValid(m_fbh[ii]) ) in update() 341 if (bgfx::isValid(m_fbh[ii]) ) in destroyWindow() 343 bgfx::destroy(m_fbh[ii]); in destroyWindow() 344 m_fbh[ii].idx = bgfx::kInvalidHandle; in destroyWindow() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/22-windows/ |
H A D | windows.cpp | 143 bx::memSet(m_fbh, 0xff, sizeof(m_fbh) ); in init() 154 if (bgfx::isValid(m_fbh[ii]) ) in shutdown() 156 bgfx::destroy(m_fbh[ii]); in shutdown() 212 if (bgfx::isValid(m_fbh[viewId]) ) in update() 214 bgfx::destroy(m_fbh[viewId]); in update() 253 bgfx::setViewFrameBuffer(ii, m_fbh[ii]); in update() 255 if (!bgfx::isValid(m_fbh[ii]) ) in update() 341 if (bgfx::isValid(m_fbh[ii]) ) in destroyWindow() 343 bgfx::destroy(m_fbh[ii]); in destroyWindow() 344 m_fbh[ii].idx = bgfx::kInvalidHandle; in destroyWindow() [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/19-oit/ |
H A D | oit.cpp | 225 m_fbh.idx = bgfx::kInvalidHandle; in init() 249 if (bgfx::isValid(m_fbh) ) in shutdown() 251 bgfx::destroy(m_fbh); in shutdown() 296 || !bgfx::isValid(m_fbh) ) in update() 303 if (bgfx::isValid(m_fbh) ) in update() 305 bgfx::destroy(m_fbh); in update() 310 m_fbh = bgfx::createFrameBuffer(BX_COUNTOF(m_fbtextures), m_fbtextures, true); in update() 388 bgfx::setViewFrameBuffer(0, 0 == m_mode ? invalid : m_fbh); in update() 548 bgfx::FrameBufferHandle m_fbh; member in __anonc2c6573d0111::ExampleOIT
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/19-oit/ |
H A D | oit.cpp | 225 m_fbh.idx = bgfx::kInvalidHandle; in init() 249 if (bgfx::isValid(m_fbh) ) in shutdown() 251 bgfx::destroy(m_fbh); in shutdown() 296 || !bgfx::isValid(m_fbh) ) in update() 303 if (bgfx::isValid(m_fbh) ) in update() 305 bgfx::destroy(m_fbh); in update() 310 m_fbh = bgfx::createFrameBuffer(BX_COUNTOF(m_fbtextures), m_fbtextures, true); in update() 388 bgfx::setViewFrameBuffer(0, 0 == m_mode ? invalid : m_fbh); in update() 548 bgfx::FrameBufferHandle m_fbh; member in __anon47af09650111::ExampleOIT
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/09-hdr/ |
H A D | hdr.cpp | 196 m_fbh.idx = bgfx::kInvalidHandle; in init() 251 if (bgfx::isValid(m_fbh) ) in shutdown() 253 bgfx::destroy(m_fbh); in shutdown() 287 if (!bgfx::isValid(m_fbh) in update() 299 if (bgfx::isValid(m_fbh) ) in update() 301 bgfx::destroy(m_fbh); in update() 330 m_fbh = bgfx::createFrameBuffer(BX_COUNTOF(m_fbtextures), m_fbtextures, true); in update() 407 bgfx::setViewFrameBuffer(hdrSkybox, m_fbh); in update() 412 bgfx::setViewFrameBuffer(hdrMesh, m_fbh); in update() 602 bgfx::FrameBufferHandle m_fbh; member in __anonbe29cbc00111::ExampleHDR
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/09-hdr/ |
H A D | hdr.cpp | 196 m_fbh.idx = bgfx::kInvalidHandle; in init() 251 if (bgfx::isValid(m_fbh) ) in shutdown() 253 bgfx::destroy(m_fbh); in shutdown() 287 if (!bgfx::isValid(m_fbh) in update() 299 if (bgfx::isValid(m_fbh) ) in update() 301 bgfx::destroy(m_fbh); in update() 330 m_fbh = bgfx::createFrameBuffer(BX_COUNTOF(m_fbtextures), m_fbtextures, true); in update() 407 bgfx::setViewFrameBuffer(hdrSkybox, m_fbh); in update() 412 bgfx::setViewFrameBuffer(hdrMesh, m_fbh); in update() 602 bgfx::FrameBufferHandle m_fbh; member in __anon43127de80111::ExampleHDR
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_vk.cpp | 1122 m_fbh.idx = kInvalidHandle; in init() 2936 if (isValid(m_fbh) in setFrameBuffer() 2937 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 3018 m_fbh = _fbh; in setFrameBuffer() 3058 if (isValid(m_fbh) ) in setBlendState() 3467 murmur.add(m_fbh.idx); in getPipeline() 3572 …graphicsPipeline.renderPass = isValid(m_fbh) ? m_frameBuffers[m_fbh.idx].m_renderPass : m_renderPa… in getPipeline() 3932 FrameBufferHandle fbh = m_fbh; in clearQuad() 4168 FrameBufferHandle m_fbh; member 5891 fbh = _render->m_view[view].m_fbh; in submit() [all …]
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H A D | renderer_d3d11.cpp | 690 m_fbh.idx = kInvalidHandle; in RendererContextD3D11() 719 m_fbh.idx = kInvalidHandle; in init() 2501 if (isValid(m_fbh) in setFrameBuffer() 2502 && m_fbh.idx != _fbh.idx in setFrameBuffer() 2533 m_fbh = _fbh; in setFrameBuffer() 2539 if (isValid(m_fbh) ) in clear() 3315 if (isValid(m_fbh) ) in clearQuad() 3358 FrameBufferHandle fbh = m_fbh; in clearQuad() 3501 FrameBufferHandle m_fbh; member 5400 if (_render->m_view[view].m_fbh.idx != fbh.idx) in submit() [all …]
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H A D | renderer_d3d12.cpp | 716 m_fbh.idx = kInvalidHandle; in init() 2389 if (isValid(m_fbh) in setFrameBuffer() 2390 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 2476 m_fbh = _fbh; in setFrameBuffer() 2852 murmur.add(m_fbh.idx); in getPipelineState() 2976 if (isValid(m_fbh) ) in getPipelineState() 3182 if (isValid(m_fbh) ) in clear() 3244 if (isValid(m_fbh) ) in clearQuad() 3246 const FrameBufferD3D12& fb = m_frameBuffers[m_fbh.idx]; in clearQuad() 3375 FrameBufferHandle m_fbh; member [all …]
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H A D | renderer_d3d9.cpp | 446 m_fbh.idx = kInvalidHandle; in init() 1490 if (isValid(m_fbh) in setFrameBuffer() 1491 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 1493 FrameBufferD3D9& frameBuffer = m_frameBuffers[m_fbh.idx]; in setFrameBuffer() 1514 m_fbh = _fbh; in setFrameBuffer() 1980 FrameBufferHandle fbh = m_fbh; in clearQuad() 2257 FrameBufferHandle m_fbh; member 3862 if (_render->m_view[view].m_fbh.idx != fbh.idx) in submit() 3864 fbh = _render->m_view[view].m_fbh; in submit()
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H A D | renderer_gl.cpp | 1807 m_fbh.idx = kInvalidHandle; in init() 3229 if (isValid(m_fbh) in setFrameBuffer() 3230 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 3232 FrameBufferGL& frameBuffer = m_frameBuffers[m_fbh.idx]; in setFrameBuffer() 3285 m_fbh = _fbh; in setFrameBuffer() 3294 if (isValid(m_fbh) ) in getNumRt() 3296 const FrameBufferGL& frameBuffer = m_frameBuffers[m_fbh.idx]; in getNumRt() 3724 FrameBufferHandle fbh = m_fbh; in clearQuad() 3905 FrameBufferHandle m_fbh; member 6585 if (_render->m_view[view].m_fbh.idx != fbh.idx) in submit() [all …]
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H A D | renderer_mtl.mm | 381 m_fbh.idx = kInvalidHandle; 1478 if (isValid(m_fbh) ) 1480 const FrameBufferMtl& fb = m_frameBuffers[m_fbh.idx]; 1508 FrameBufferHandle fbh = m_fbh; 1690 m_fbh = _fbh; 2334 FrameBufferHandle m_fbh; 3793 || fbh.idx != _render->m_view[view].m_fbh.idx)) 3800 fbh = _render->m_view[view].m_fbh;
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H A D | bgfx_p.h | 1838 m_fbh = _handle; in BX_ALIGN_DECL_CACHE_LINE() 1867 FrameBufferHandle m_fbh; in BX_ALIGN_DECL_CACHE_LINE() local
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/src/ |
H A D | renderer_vk.cpp | 1122 m_fbh.idx = kInvalidHandle; in init() 2936 if (isValid(m_fbh) in setFrameBuffer() 2937 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 3018 m_fbh = _fbh; in setFrameBuffer() 3058 if (isValid(m_fbh) ) in setBlendState() 3467 murmur.add(m_fbh.idx); in getPipeline() 3572 …graphicsPipeline.renderPass = isValid(m_fbh) ? m_frameBuffers[m_fbh.idx].m_renderPass : m_renderPa… in getPipeline() 3932 FrameBufferHandle fbh = m_fbh; in clearQuad() 4168 FrameBufferHandle m_fbh; member 5891 fbh = _render->m_view[view].m_fbh; in submit() [all …]
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H A D | renderer_d3d11.cpp | 690 m_fbh.idx = kInvalidHandle; in RendererContextD3D11() 719 m_fbh.idx = kInvalidHandle; in init() 2501 if (isValid(m_fbh) in setFrameBuffer() 2502 && m_fbh.idx != _fbh.idx in setFrameBuffer() 2533 m_fbh = _fbh; in setFrameBuffer() 2539 if (isValid(m_fbh) ) in clear() 3315 if (isValid(m_fbh) ) in clearQuad() 3358 FrameBufferHandle fbh = m_fbh; in clearQuad() 3501 FrameBufferHandle m_fbh; member 5400 if (_render->m_view[view].m_fbh.idx != fbh.idx) in submit() [all …]
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H A D | renderer_d3d12.cpp | 716 m_fbh.idx = kInvalidHandle; in init() 2389 if (isValid(m_fbh) in setFrameBuffer() 2390 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 2476 m_fbh = _fbh; in setFrameBuffer() 2852 murmur.add(m_fbh.idx); in getPipelineState() 2976 if (isValid(m_fbh) ) in getPipelineState() 3182 if (isValid(m_fbh) ) in clear() 3244 if (isValid(m_fbh) ) in clearQuad() 3246 const FrameBufferD3D12& fb = m_frameBuffers[m_fbh.idx]; in clearQuad() 3375 FrameBufferHandle m_fbh; member [all …]
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H A D | renderer_d3d9.cpp | 446 m_fbh.idx = kInvalidHandle; in init() 1490 if (isValid(m_fbh) in setFrameBuffer() 1491 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 1493 FrameBufferD3D9& frameBuffer = m_frameBuffers[m_fbh.idx]; in setFrameBuffer() 1514 m_fbh = _fbh; in setFrameBuffer() 1980 FrameBufferHandle fbh = m_fbh; in clearQuad() 2257 FrameBufferHandle m_fbh; member 3862 if (_render->m_view[view].m_fbh.idx != fbh.idx) in submit() 3864 fbh = _render->m_view[view].m_fbh; in submit()
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H A D | renderer_gl.cpp | 1807 m_fbh.idx = kInvalidHandle; in init() 3229 if (isValid(m_fbh) in setFrameBuffer() 3230 && m_fbh.idx != _fbh.idx) in setFrameBuffer() 3232 FrameBufferGL& frameBuffer = m_frameBuffers[m_fbh.idx]; in setFrameBuffer() 3285 m_fbh = _fbh; in setFrameBuffer() 3294 if (isValid(m_fbh) ) in getNumRt() 3296 const FrameBufferGL& frameBuffer = m_frameBuffers[m_fbh.idx]; in getNumRt() 3724 FrameBufferHandle fbh = m_fbh; in clearQuad() 3905 FrameBufferHandle m_fbh; member 6585 if (_render->m_view[view].m_fbh.idx != fbh.idx) in submit() [all …]
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H A D | renderer_mtl.mm | 381 m_fbh.idx = kInvalidHandle; 1478 if (isValid(m_fbh) ) 1480 const FrameBufferMtl& fb = m_frameBuffers[m_fbh.idx]; 1508 FrameBufferHandle fbh = m_fbh; 1690 m_fbh = _fbh; 2334 FrameBufferHandle m_fbh; 3793 || fbh.idx != _render->m_view[view].m_fbh.idx)) 3800 fbh = _render->m_view[view].m_fbh;
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H A D | bgfx_p.h | 1838 m_fbh = _handle; in BX_ALIGN_DECL_CACHE_LINE() 1867 FrameBufferHandle m_fbh; in BX_ALIGN_DECL_CACHE_LINE() local
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