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Searched refs:m_first_connect (Results 1 – 2 of 2) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/network/protocols/
H A Dclient_lobby.hpp99 bool m_first_connect; member in ClientLobby
163 bool isLobbyReady() const { return !m_first_connect; } in isLobbyReady()
H A Dclient_lobby.cpp107 m_first_connect = true; in ClientLobby()
667 if (!m_first_connect) in handleServerInfo()
672 m_first_connect = false; in handleServerInfo()