Searched refs:m_forceGlFlush (Results 1 – 3 of 3) sorted by relevance
100 bool m_isMouseEntered, m_forceGlFlush; variable
754 , m_forceGlFlush(true) in SceneViewer()1840 if (m_isMouseEntered && m_forceGlFlush) { in paintGL()1842 m_forceGlFlush = false; in paintGL()2851 m_forceGlFlush = true; in onXsheetChanged()
1739 m_forceGlFlush = true;