Searched refs:m_fragNeedsUpdate (Results 1 – 8 of 8) sorted by relevance
79 , m_fragNeedsUpdate(true) in QQuickGenericShaderEffect()109 m_fragNeedsUpdate = true; in setFragmentShader()326 if (m_fragNeedsUpdate) in maybeUpdateShaders()327 m_fragNeedsUpdate = !updateShader(Fragment, m_fragShader); in maybeUpdateShaders()328 if (m_vertNeedsUpdate || m_fragNeedsUpdate) { in maybeUpdateShaders()
131 bool m_fragNeedsUpdate; variable
192 uint m_fragNeedsUpdate : 1; variable
653 , m_fragNeedsUpdate(true)671 m_fragNeedsUpdate = true; in setFragmentShader()981 if (m_fragNeedsUpdate) { in maybeUpdateShaders()982 m_fragNeedsUpdate = false; in maybeUpdateShaders()