/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/tools/PsfPlayer/Source/ |
H A D | Iop_PsfSubSystem.cpp | 14 , m_frameCounter(0) in CPsfSubSystem() 28 m_frameCounter = m_frameTicks; in Reset() 80 m_frameCounter -= ticks; in Update() 115 if(m_frameCounter < 0) in Update() 117 m_frameCounter += m_frameTicks; in Update()
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H A D | Iop_PsfSubSystem.h | 35 int m_frameCounter; variable
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/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/ |
H A D | b3WriteWavFile.cpp | 47 int m_frameCounter; member 61 m_frameCounter(0), in b3WriteWavFileInternalData() 187 int bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample); in closeWavFile() 199 bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample + 44); in closeWavFile() 209 bytes = (int)m_data->m_frameCounter; in closeWavFile() 254 m_data->m_frameCounter++; in tick()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/ |
H A D | GUIResizeControl.cpp | 30 m_frameCounter = 0; in CGUIResizeControl() 45 m_frameCounter(control.m_frameCounter), in CGUIResizeControl() 71 unsigned int alphaCounter = m_frameCounter + 2; in Process() 83 m_frameCounter++; in Process() 188 m_frameCounter = 0; in AllocResources()
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H A D | GUIMoverControl.cpp | 30 m_frameCounter = 0; in CGUIMoverControl() 45 m_frameCounter(control.m_frameCounter), in CGUIMoverControl() 72 unsigned int alphaCounter = m_frameCounter + 2; in Process() 84 m_frameCounter++; in Process() 201 m_frameCounter = 0; in AllocResources()
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H A D | GUIResizeControl.h | 62 unsigned int m_frameCounter; variable
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H A D | GUIMoverControl.h | 69 unsigned int m_frameCounter; variable
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/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/ |
H A D | b3WriteWavFile.cpp | 47 int m_frameCounter; member 61 m_frameCounter(0), in b3WriteWavFileInternalData() 187 int bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample); in closeWavFile() 199 bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample + 44); in closeWavFile() 209 bytes = (int)m_data->m_frameCounter; in closeWavFile() 254 m_data->m_frameCounter++; in tick()
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/dports/games/wop/wop-0.4.3/src/ |
H A D | replayer.cpp | 24 : m_focusedObject( 0 ), m_frameDuration( 40 ), m_frameCounter( 0 ), in Replayer() 151 m_frameCounter, echo.randomCounter, m_world.getRandom().getCounter() ); in nextFrame() 228 m_frameCounter++; in nextFrame() 257 counterStream << m_frameCounter; in updateGraphics() 438 counterStream << m_frameCounter; in createGUI() 591 for ( it = m_bookmarks.begin(); it != m_bookmarks.end() && *it <= m_frameCounter; it++ ) in gotoNextBookmark() 596 skipFrames( *it - m_frameCounter ); in gotoNextBookmark() 603 m_frameCounterBuffer = m_frameCounter; in gotoNextBookmark() 613 m_frameCounter = m_frameCounterBuffer; in rewind()
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H A D | replayer.hpp | 36 Uint32 m_frameCounter; member in Replayer
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/ |
H A D | AVIWrite.cpp | 18 m_frameCounter = 0; in AVIWrite() 239 m_frameCounter, in AddVideoFrame() 253 m_frameCounter++; in AddVideoFrame()
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H A D | AVIWrite.h | 27 LONG m_frameCounter; variable
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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonz/ |
H A D | rendercommand.cpp | 350 int m_frameCounter, m_totalFrames; member in RenderListener 388 , m_frameCounter(0) in RenderListener() 411 if (m_frameCounter + 1 < m_totalFrames) in onFrameCompleted() 412 Message(this, ret ? -1 : ++m_frameCounter, m_progressBarString).send(); in onFrameCompleted() 597 int m_frameCounter; member in MultimediaProgressBar 655 , m_frameCounter(0) in MultimediaProgressBar() 678 Message(this, ++m_frameCounter, m_columnCounter, ret ? -1 : ++m_pbCounter, in onFrameCompleted() 689 m_frameCounter = 0; in onSequenceCompleted() 690 Message(this, m_frameCounter, ++m_columnCounter, m_pbCounter, in onSequenceCompleted()
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/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/ |
H A D | BattleChipView.cpp | 152 m_frameCounter = UNINSERTED_TIME; in reinsert() 175 if (m_frameCounter == 0) { in advanceFrameCounter() 178 if (m_frameCounter >= 0) { in advanceFrameCounter() 179 --m_frameCounter; in advanceFrameCounter()
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H A D | BattleChipView.h | 56 int m_frameCounter = -1; variable
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/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/ |
H A D | BattleChipView.cpp | 152 m_frameCounter = UNINSERTED_TIME; in reinsert() 175 if (m_frameCounter == 0) { in advanceFrameCounter() 178 if (m_frameCounter >= 0) { in advanceFrameCounter() 179 --m_frameCounter; in advanceFrameCounter()
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H A D | BattleChipView.h | 56 int m_frameCounter = -1; variable
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/dports/multimedia/libva-intel-media-driver/media-driver-intel-media-22.1.1/media_softlet/agnostic/common/vp/hal/pipeline/ |
H A D | vp_pipeline.cpp | 294 m_frameCounter); in ExecuteVpPipeline() 300 m_frameCounter, in ExecuteVpPipeline() 311 … MT_LOG1(MT_VP_HAL_ONNEWFRAME_PROC_START, MT_NORMAL, MT_VP_HAL_ONNEWFRAME_COUNTER, m_frameCounter); in ExecuteVpPipeline() 347 MT_LOG1(MT_VP_HAL_ONNEWFRAME_PROC_END, MT_NORMAL, MT_VP_HAL_ONNEWFRAME_COUNTER, m_frameCounter); in ExecuteVpPipeline() 348 m_frameCounter++; in ExecuteVpPipeline() 365 m_frameCounter, in UpdateExecuteStatus()
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/ |
H A D | renderer.cpp | 64 , m_frameCounter(0) in Renderer() 335 m_frameCounter++; in renderNow() 336 …fps() == Game::Fps::Fps60 || (Game::instance().fps() == Game::Fps::Fps30 && m_frameCounter & 0x01)) in renderNow()
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/plugins/platforms/virtual/ |
H A D | scene_qpainter_virtual_backend.h | 39 int m_frameCounter = 0; variable
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H A D | egl_gbm_backend.h | 42 int m_frameCounter = 0; variable
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H A D | scene_qpainter_virtual_backend.cpp | 58 …s-%3.png").arg(m_backend->screenshotDirPath(), output->name(), QString::number(m_frameCounter++))); in endFrame()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/guiinfo/ |
H A D | SystemGUIInfo.h | 49 unsigned int m_frameCounter = 0; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/icb/ |
H A D | cluster_manager_pc.cpp | 100 m_frameCounter = 0; in ClusterManager() 314 if (m_frameCounter % PROGRESS_BIT_DELAY == 0) { in UpdateProgressBits()
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H A D | cluster_manager_pc.h | 92 uint32 m_frameCounter; variable
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