Home
last modified time | relevance | path

Searched refs:m_frameCounter (Results 1 – 25 of 34) sorted by relevance

12

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/tools/PsfPlayer/Source/
H A DIop_PsfSubSystem.cpp14 , m_frameCounter(0) in CPsfSubSystem()
28 m_frameCounter = m_frameTicks; in Reset()
80 m_frameCounter -= ticks; in Update()
115 if(m_frameCounter < 0) in Update()
117 m_frameCounter += m_frameTicks; in Update()
H A DIop_PsfSubSystem.h35 int m_frameCounter; variable
/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/
H A Db3WriteWavFile.cpp47 int m_frameCounter; member
61 m_frameCounter(0), in b3WriteWavFileInternalData()
187 int bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample); in closeWavFile()
199 bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample + 44); in closeWavFile()
209 bytes = (int)m_data->m_frameCounter; in closeWavFile()
254 m_data->m_frameCounter++; in tick()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/
H A DGUIResizeControl.cpp30 m_frameCounter = 0; in CGUIResizeControl()
45 m_frameCounter(control.m_frameCounter), in CGUIResizeControl()
71 unsigned int alphaCounter = m_frameCounter + 2; in Process()
83 m_frameCounter++; in Process()
188 m_frameCounter = 0; in AllocResources()
H A DGUIMoverControl.cpp30 m_frameCounter = 0; in CGUIMoverControl()
45 m_frameCounter(control.m_frameCounter), in CGUIMoverControl()
72 unsigned int alphaCounter = m_frameCounter + 2; in Process()
84 m_frameCounter++; in Process()
201 m_frameCounter = 0; in AllocResources()
H A DGUIResizeControl.h62 unsigned int m_frameCounter; variable
H A DGUIMoverControl.h69 unsigned int m_frameCounter; variable
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/
H A Db3WriteWavFile.cpp47 int m_frameCounter; member
61 m_frameCounter(0), in b3WriteWavFileInternalData()
187 int bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample); in closeWavFile()
199 bytes = (int)(m_data->m_frameCounter * m_data->m_numChannels * bytesPerSample + 44); in closeWavFile()
209 bytes = (int)m_data->m_frameCounter; in closeWavFile()
254 m_data->m_frameCounter++; in tick()
/dports/games/wop/wop-0.4.3/src/
H A Dreplayer.cpp24 : m_focusedObject( 0 ), m_frameDuration( 40 ), m_frameCounter( 0 ), in Replayer()
151 m_frameCounter, echo.randomCounter, m_world.getRandom().getCounter() ); in nextFrame()
228 m_frameCounter++; in nextFrame()
257 counterStream << m_frameCounter; in updateGraphics()
438 counterStream << m_frameCounter; in createGUI()
591 for ( it = m_bookmarks.begin(); it != m_bookmarks.end() && *it <= m_frameCounter; it++ ) in gotoNextBookmark()
596 skipFrames( *it - m_frameCounter ); in gotoNextBookmark()
603 m_frameCounterBuffer = m_frameCounter; in gotoNextBookmark()
613 m_frameCounter = m_frameCounterBuffer; in rewind()
H A Dreplayer.hpp36 Uint32 m_frameCounter; member in Replayer
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/
H A DAVIWrite.cpp18 m_frameCounter = 0; in AVIWrite()
239 m_frameCounter, in AddVideoFrame()
253 m_frameCounter++; in AddVideoFrame()
H A DAVIWrite.h27 LONG m_frameCounter; variable
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonz/
H A Drendercommand.cpp350 int m_frameCounter, m_totalFrames; member in RenderListener
388 , m_frameCounter(0) in RenderListener()
411 if (m_frameCounter + 1 < m_totalFrames) in onFrameCompleted()
412 Message(this, ret ? -1 : ++m_frameCounter, m_progressBarString).send(); in onFrameCompleted()
597 int m_frameCounter; member in MultimediaProgressBar
655 , m_frameCounter(0) in MultimediaProgressBar()
678 Message(this, ++m_frameCounter, m_columnCounter, ret ? -1 : ++m_pbCounter, in onFrameCompleted()
689 m_frameCounter = 0; in onSequenceCompleted()
690 Message(this, m_frameCounter, ++m_columnCounter, m_pbCounter, in onSequenceCompleted()
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DBattleChipView.cpp152 m_frameCounter = UNINSERTED_TIME; in reinsert()
175 if (m_frameCounter == 0) { in advanceFrameCounter()
178 if (m_frameCounter >= 0) { in advanceFrameCounter()
179 --m_frameCounter; in advanceFrameCounter()
H A DBattleChipView.h56 int m_frameCounter = -1; variable
/dports/games/libretro-mgba/mgba-6186d45/src/platform/qt/
H A DBattleChipView.cpp152 m_frameCounter = UNINSERTED_TIME; in reinsert()
175 if (m_frameCounter == 0) { in advanceFrameCounter()
178 if (m_frameCounter >= 0) { in advanceFrameCounter()
179 --m_frameCounter; in advanceFrameCounter()
H A DBattleChipView.h56 int m_frameCounter = -1; variable
/dports/multimedia/libva-intel-media-driver/media-driver-intel-media-22.1.1/media_softlet/agnostic/common/vp/hal/pipeline/
H A Dvp_pipeline.cpp294 m_frameCounter); in ExecuteVpPipeline()
300 m_frameCounter, in ExecuteVpPipeline()
311 … MT_LOG1(MT_VP_HAL_ONNEWFRAME_PROC_START, MT_NORMAL, MT_VP_HAL_ONNEWFRAME_COUNTER, m_frameCounter); in ExecuteVpPipeline()
347 MT_LOG1(MT_VP_HAL_ONNEWFRAME_PROC_END, MT_NORMAL, MT_VP_HAL_ONNEWFRAME_COUNTER, m_frameCounter); in ExecuteVpPipeline()
348 m_frameCounter++; in ExecuteVpPipeline()
365 m_frameCounter, in UpdateExecuteStatus()
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Drenderer.cpp64 , m_frameCounter(0) in Renderer()
335 m_frameCounter++; in renderNow()
336 …fps() == Game::Fps::Fps60 || (Game::instance().fps() == Game::Fps::Fps30 && m_frameCounter & 0x01)) in renderNow()
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/plugins/platforms/virtual/
H A Dscene_qpainter_virtual_backend.h39 int m_frameCounter = 0; variable
H A Degl_gbm_backend.h42 int m_frameCounter = 0; variable
H A Dscene_qpainter_virtual_backend.cpp58 …s-%3.png").arg(m_backend->screenshotDirPath(), output->name(), QString::number(m_frameCounter++))); in endFrame()
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/guiinfo/
H A DSystemGUIInfo.h49 unsigned int m_frameCounter = 0; variable
/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dcluster_manager_pc.cpp100 m_frameCounter = 0; in ClusterManager()
314 if (m_frameCounter % PROGRESS_BIT_DELAY == 0) { in UpdateProgressBits()
H A Dcluster_manager_pc.h92 uint32 m_frameCounter; variable

12