Searched refs:m_hConnectionSelf (Results 1 – 6 of 6) sorted by relevance
/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/ |
H A D | steamnetworkingsockets_connections.cpp | 159 pMsg->m_conn = pParent->m_hConnectionSelf; in New() 671 m_hConnectionSelf = k_HSteamNetConnection_Invalid; in CSteamNetworkConnectionBase() 721 if ( m_hConnectionSelf != k_HSteamNetConnection_Invalid ) in ~CSteamNetworkConnectionBase() 723 int idx = g_mapConnections.Find( uint16( m_hConnectionSelf ) ); in ~CSteamNetworkConnectionBase() 739 m_hConnectionSelf = k_HSteamNetConnection_Invalid; in ~CSteamNetworkConnectionBase() 968 Assert( m_hConnectionSelf == k_HSteamNetConnection_Invalid ); in BInitConnection() 1043 m_hConnectionSelf = m_unConnectionIDLocal; in BInitConnection() 1046 g_mapConnections.Insert( int16( m_hConnectionSelf ), this ); in BInitConnection() 1860 Assert( m->m_conn == m_hConnectionSelf ); in SetUserData() 2647 c.m_hConn = m_hConnectionSelf; in PostConnectionStateChangedCallback() [all …]
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H A D | csteamnetworkingmessages.cpp | 772 Assert( m_pConnection->m_hConnectionSelf == pInfo->m_hConn ); in ConnectionStateChanged() 803 Assert( !g_mapSessionsByConnection.HasElement( pConn->m_hConnectionSelf ) ); in LinkConnection() 805 g_mapSessionsByConnection.InsertOrReplace( pConn->m_hConnectionSelf, this ); in LinkConnection() 821 int h = g_mapSessionsByConnection.Find( m_pConnection->m_hConnectionSelf ); in UnlinkConnection()
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H A D | csteamnetworkingsockets.cpp | 263 if ( uint16( pResult->m_hConnectionSelf ) != uint16( sock ) ) in InternalGetConnectionByHandle() 994 return pConn->m_hConnectionSelf; in ConnectByIPAddress() 1393 *pOutConnection1 = pConn[0]->m_hConnectionSelf; in CreateSocketPair() 1394 *pOutConnection2 = pConn[1]->m_hConnectionSelf; in CreateSocketPair() 1404 *pOutConnection1 = pConn[0]->m_hConnectionSelf; in CreateSocketPair() 1405 *pOutConnection2 = pConn[1]->m_hConnectionSelf; in CreateSocketPair()
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H A D | steamnetworkingsockets_p2p_ice.cpp | 372 ETW_ICEProcessPacket( m_connection.m_hConnectionSelf, cbPkt ); in ProcessPacket() 405 ETW_ICESendPacket( m_connection.m_hConnectionSelf, cbPkt ); in SendPacket()
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H A D | steamnetworkingsockets_p2p.cpp | 1750 if ( !m_pSignaling->SendSignal( m_hConnectionSelf, info, pMsg, cbMsg ) ) in SetRendezvousCommonFieldsAndSendSignal() 2391 return pConn->m_hConnectionSelf; in ConnectP2P() 2495 return pConn->m_hConnectionSelf; in ConnectP2PCustomSignaling() 2551 …igValueStruct( opt, k_ESteamNetworkingConfig_Connection, pMatchingConnection->m_hConnectionSelf ) ) in InternalConnectP2P() 2975 …pConn->m_pSignaling = pContext->OnConnectRequest( pConn->m_hConnectionSelf, identityRemote, nLocal… in InternalReceivedP2PSignal()
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H A D | steamnetworkingsockets_connections.h | 427 HSteamNetConnection m_hConnectionSelf; variable
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