Searched refs:m_identityLocal (Results 1 – 4 of 4) sorted by relevance
684 memset( &m_identityLocal, 0, sizeof(m_identityLocal) ); in CSteamNetworkConnectionBase()973 if ( m_identityLocal.IsInvalid() ) in BInitConnection()975 if ( !m_pSteamNetworkingSocketsInterface->GetIdentity( &m_identityLocal ) ) in BInitConnection()1173 if ( m_identityLocal.IsLocalHost() ) in BThinkCryptoReady()1386 …SteamNetworkingIdentityToProtobuf( m_identityLocal, msgCert, identity_string, legacy_identity_bina… in SetLocalCertUnsigned()2828 msgConnectionState.set_identity_local( SteamNetworkingIdentityRender( m_identityLocal ).c_str() ); in ConnectionPopulateDiagnostics()3628 p->m_identityRemote = q->m_identityLocal; in APICreateSocketPair()3642 p->m_identityRemote = q->m_identityLocal; in APICreateSocketPair()3719 m_identityLocal = identity; in CSteamNetworkConnectionPipe()3812 m_identityRemote = m_pPartner->m_identityLocal; in BBeginAccept()[all …]
1139 …if ( m_identityLocal.IsInvalid() ) // Specific identity hasn't already been set (by derived class,… in BInitConnect()1143 m_identityLocal = m_pSteamNetworkingSocketsInterface->InternalGetIdentity(); in BInitConnect()1144 if ( m_identityLocal.IsInvalid()) in BInitConnect()1154 m_identityLocal.SetLocalHost(); in BInitConnect()1803 m_identityLocal = identity; in CSteamNetworkConnectionlocalhostLoopback()1865 p->m_identityRemote = q->m_identityLocal; in APICreateSocketPair()
433 SteamNetworkingIdentity m_identityLocal; variable898 …inline const SteamNetworkingIdentity &IdentityLocal() const { return m_connection.m_identityLocal;… in IdentityLocal()
271 if ( m_identityLocal.IsInvalid() ) in BInitP2PConnectionCommon()278 if ( m_identityRemote == m_identityLocal ) in BInitP2PConnectionCommon()1675 m_identityLocal.ToString( szTempIdentity, sizeof(szTempIdentity) ); in SetRendezvousCommonFieldsAndSendSignal()