Searched refs:m_idxFloatReg (Results 1 – 2 of 2) sorted by relevance
37 int m_idxFloatReg; // First floating point register used (or -1) member69 m_idxFloatReg = -1; in Init()522 … pLoc->m_idxFloatReg = (argOffset - TransitionBlock::GetOffsetOfFloatArgumentRegisters()) / 4; in GetArgLoc()562 … pLoc->m_idxFloatReg = (argOffset - TransitionBlock::GetOffsetOfFloatArgumentRegisters()) / 8; in GetArgLoc()627 … pLoc->m_idxFloatReg = (argOffset - TransitionBlock::GetOffsetOfFloatArgumentRegisters()) / 16; in GetArgLoc()1022 m_argLocDescForStructInRegs.m_idxFloatReg = m_idxFPReg; in GetNextOffset()1277 m_argLocDescForStructInRegs.m_idxFloatReg = m_idxFPReg; in GetNextOffset()
270 public int m_idxFloatReg; // First floating point register used (or -1) field290 m_idxFloatReg = -1; in Init()1488 … pLoc->m_idxFloatReg = (argOffset - TransitionBlock.GetOffsetOfFloatArgumentRegisters()) / 4; in GetArgLoc()1528 … pLoc->m_idxFloatReg = (argOffset - TransitionBlock.GetOffsetOfFloatArgumentRegisters()) / 8; in GetArgLoc()1587 … pLoc->m_idxFloatReg = (argOffset - TransitionBlock.GetOffsetOfFloatArgumentRegisters()) / 8; in GetArgLoc()