Searched refs:m_isFlippedX (Results 1 – 3 of 3) sorted by relevance
2520 if (m_isFlippedX != m_isFlippedY) { in flipX()2528 m_isFlippedX = !m_isFlippedX; in flipX()2531 emit onFlipHChanged(m_isFlippedX); in flipX()2541 if (m_isFlippedX != m_isFlippedY) { in flipY()2617 bool tempIsFlippedX = m_isFlippedX; in fitToCamera()2621 m_isFlippedX = tempIsFlippedX; in fitToCamera()2662 emit onFlipHChanged(m_isFlippedX); in fitToCamera()2723 m_isFlippedX = false; in resetSceneViewer()2727 emit onFlipHChanged(m_isFlippedX); in resetSceneViewer()2740 if (m_isFlippedX) aff = aff * TScale(-1, 1); in resetZoom()[all …]
101 bool m_isFlippedX = false, m_isFlippedY = false; variable263 bool getIsFlippedX() const override { return m_isFlippedX; } in getIsFlippedX()
1053 if (m_isFlippedX != m_isFlippedY) rotationDelta = -rotationDelta;