/dports/games/pioneer/pioneer-20210723/src/gui/ |
H A D | GuiButton.cpp | 12 m_isPressed = false; in Button() 26 m_isPressed = true; in OnMouseDown() 36 if ((e->button == SDL_BUTTON_LEFT) && m_isPressed) { in OnMouseUp() 37 m_isPressed = false; in OnMouseUp() 48 m_isPressed = true; in OnActivate() 56 m_isPressed = false; in OnRawKeyUp() 66 m_isPressed = false; in OnRawMouseUp()
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H A D | GuiVScrollBar.cpp | 15 m_isPressed = false; in ScrollBar() 31 m_isPressed = true; in OnMouseDown() 50 m_isPressed = false; in OnRawMouseUp() 58 if (m_isPressed) { in OnRawMouseMotion()
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H A D | GuiButton.h | 25 bool IsPressed() { return m_isPressed; } in IsPressed() 31 bool m_isPressed; variable
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/univ/ |
H A D | anybutton.cpp | 30 if ( !m_isPressed ) in Press() 32 m_isPressed = true; in Press() 40 if ( m_isPressed ) in Release() 42 m_isPressed = false; in Release() 50 if ( m_isPressed ) in Toggle() 55 if ( !m_isPressed ) in Toggle()
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H A D | checkbox.cpp | 64 m_isPressed = false; in Init() 246 if ( !m_isPressed ) in Press() 248 m_isPressed = true; in Press() 256 if ( m_isPressed ) in Release() 258 m_isPressed = false; in Release() 266 m_isPressed = false; in Toggle()
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H A D | tglbtn.cpp | 86 m_isPressed = false; in Init() 92 if ( m_isPressed ) in Toggle() 97 if ( !m_isPressed ) in Toggle()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/render/picking/ |
H A D | objectpicker.cpp | 57 , m_isPressed(false) in ObjectPicker() 71 m_isPressed = false; in cleanup() 123 return m_isPressed; in isPressed() 138 m_isPressed = pressed; in setPressed()
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/univ/ |
H A D | button.cpp | 87 m_isPressed = in Init() 246 if ( !m_isPressed ) in Press() 248 m_isPressed = true; in Press() 256 if ( m_isPressed ) in Release() 258 m_isPressed = false; in Release() 266 if ( m_isPressed ) in Toggle() 271 if ( !m_isPressed ) in Toggle()
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H A D | checkbox.cpp | 67 m_isPressed = false; in Init() 248 if ( !m_isPressed ) in Press() 250 m_isPressed = true; in Press() 258 if ( m_isPressed ) in Release() 260 m_isPressed = false; in Release() 268 m_isPressed = false; in Toggle()
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H A D | tglbtn.cpp | 63 m_isPressed = false; in Init() 69 if ( m_isPressed ) in Toggle() 74 if ( !m_isPressed ) in Toggle()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/univ/ |
H A D | button.cpp | 87 m_isPressed = in Init() 246 if ( !m_isPressed ) in Press() 248 m_isPressed = true; in Press() 256 if ( m_isPressed ) in Release() 258 m_isPressed = false; in Release() 266 if ( m_isPressed ) in Toggle() 271 if ( !m_isPressed ) in Toggle()
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H A D | checkbox.cpp | 67 m_isPressed = false; in Init() 248 if ( !m_isPressed ) in Press() 250 m_isPressed = true; in Press() 258 if ( m_isPressed ) in Release() 260 m_isPressed = false; in Release() 268 m_isPressed = false; in Toggle()
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H A D | tglbtn.cpp | 63 m_isPressed = false; in Init() 69 if ( m_isPressed ) in Toggle() 74 if ( !m_isPressed ) in Toggle()
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/gtk/ |
H A D | anybutton.cpp | 120 m_isPressed = true; in GTKPressed() 127 m_isPressed = false; in GTKReleased() 144 if ( m_isPressed && m_bitmaps[State_Pressed].IsOk() ) in GTKGetCurrentState() 274 if ( m_isPressed ) in DoSetBitmap() 276 m_isPressed = false; in DoSetBitmap()
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/gtk/ |
H A D | anybutton.cpp | 121 m_isPressed = true; in GTKPressed() 128 m_isPressed = false; in GTKReleased() 149 if ( m_isPressed && m_bitmaps[State_Pressed].IsOk() ) in GTKGetCurrentBitmapState() 289 if ( m_isPressed ) in DoSetBitmap() 291 m_isPressed = false; in DoSetBitmap()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/gtk/ |
H A D | anybutton.cpp | 120 m_isPressed = true; in GTKPressed() 127 m_isPressed = false; in GTKReleased() 144 if ( m_isPressed && m_bitmaps[State_Pressed].IsOk() ) in GTKGetCurrentState() 274 if ( m_isPressed ) in DoSetBitmap() 276 m_isPressed = false; in DoSetBitmap()
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/mouseclick/ |
H A D | mouseclick.h | 52 bool m_isPressed; variable 59 m_isPressed(false), in MouseButton() 68 if (m_isPressed != pressed) { in setPressed() 69 m_isPressed = pressed; in setPressed()
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/include/wx/gtk/ |
H A D | anybutton.h | 23 m_isPressed = false; in wxAnyButton() 75 bool m_isPressed; variable
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/include/wx/gtk/ |
H A D | anybutton.h | 23 m_isPressed = false; in wxAnyButton() 75 bool m_isPressed; variable
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/include/wx/gtk/ |
H A D | anybutton.h | 23 m_isPressed = false; in wxAnyButton() 75 bool m_isPressed; variable
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/include/wx/msw/ |
H A D | ownerdrawnbutton.h | 31 m_isPressed = in wxMSWOwnerDrawnButtonBase() 89 bool m_isPressed; variable
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/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/src/msw/ |
H A D | checkbox.cpp | 158 m_isPressed = in wxBEGIN_FLAGS() 386 m_isPressed = false; in OnMouseEnterOrLeave() 398 m_isPressed = event.GetEventType() == wxEVT_LEFT_DOWN; in OnMouseLeft() 449 const bool isFocused = m_isPressed || FindFocus() == this; in MSWOnDraw() 519 else if ( m_isPressed ) in MSWOnDraw()
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/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/src/msw/ |
H A D | checkbox.cpp | 158 m_isPressed = in wxBEGIN_FLAGS() 386 m_isPressed = false; in OnMouseEnterOrLeave() 398 m_isPressed = event.GetEventType() == wxEVT_LEFT_DOWN; in OnMouseLeft() 449 const bool isFocused = m_isPressed || FindFocus() == this; in MSWOnDraw() 519 else if ( m_isPressed ) in MSWOnDraw()
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/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/src/msw/ |
H A D | checkbox.cpp | 158 m_isPressed = in wxBEGIN_FLAGS() 386 m_isPressed = false; in OnMouseEnterOrLeave() 398 m_isPressed = event.GetEventType() == wxEVT_LEFT_DOWN; in OnMouseLeft() 449 const bool isFocused = m_isPressed || FindFocus() == this; in MSWOnDraw() 519 else if ( m_isPressed ) in MSWOnDraw()
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/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/src/msw/ |
H A D | checkbox.cpp | 158 m_isPressed = in wxBEGIN_FLAGS() 386 m_isPressed = false; in OnMouseEnterOrLeave() 398 m_isPressed = event.GetEventType() == wxEVT_LEFT_DOWN; in OnMouseLeft() 449 const bool isFocused = m_isPressed || FindFocus() == this; in MSWOnDraw() 519 else if ( m_isPressed ) in MSWOnDraw()
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