Searched refs:m_movingInstances (Results 1 – 12 of 12) sorted by relevance
18 b3AlignedObjectArray<int> m_movingInstances; member in RenderInstancingDemo59 m_movingInstances.push_back(instanceId); in RenderInstancingDemo()92 m_app->m_renderer->writeSingleInstanceTransformToCPU(pos, orn, m_movingInstances[index++]); in stepSimulation()
23 b3AlignedObjectArray<int> m_movingInstances; member in DynamicTexturedCubeDemo
26 b3AlignedObjectArray<int> m_movingInstances; member in R2D2GraspExample
36 b3AlignedObjectArray<int> m_movingInstances; member in KukaGraspExample
35 b3AlignedObjectArray<int> m_movingInstances; member in GripperGraspExample
147 b3AlignedObjectArray<int> m_movingInstances; member in InverseKinematicsExample