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Searched refs:m_nDISPFB1 (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/
H A DGSHandler.cpp151 m_nDISPFB1.heldValue = 0; in ResetBase()
152 m_nDISPFB1.value.q = 0; in ResetBase()
253 registerFile->SetRegister64(STATE_PRIVREGS_DISPFB1, m_nDISPFB1.value.q); in SaveState()
279 m_nDISPFB1.value.q = registerFile.GetRegister64(STATE_PRIVREGS_DISPFB1); in LoadState()
302 m_nDISPFB1.value.q = gs->m_nDISPFB1.value.q; in Copy()
413 WriteToDelayedRegister(nAddress, nData, m_nDISPFB1); in WritePrivRegister()
1219 return {m_nDISPFB1.value.q, m_nDISPLAY1.value.q}; in GetCurrentDisplayInfo()
1243 bool fb1Null = (m_nDISPFB1.value.q == 0); in GetCurrentReadCircuit()
1898 dispfb <<= (regAddress == GS_DISPFB1) ? m_nDISPFB1.value.q : m_nDISPFB2.value.q; in LogPrivateWrite()
H A DGSHandler.h1013 DELAYED_REGISTER m_nDISPFB1; //0x12000070 variable
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Direct3D9/
H A DGSH_Direct3D9.cpp448 fb <<= m_nDISPFB1.value.q; in DrawActiveFramebuffer()