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Searched refs:m_nMinPktNumToSendAcks (Results 1 – 3 of 3) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_snp.cpp727 if ( nMinPktNumToSendAcks == m_receiverState.m_nMinPktNumToSendAcks ) in ProcessPlainTextDataChunk()
729 if ( nMinPktNumToSendAcks < m_receiverState.m_nMinPktNumToSendAcks ) in ProcessPlainTextDataChunk()
735 (long long)m_receiverState.m_nMinPktNumToSendAcks, in ProcessPlainTextDataChunk()
746 (long long)nMinPktNumToSendAcks, (long long)m_receiverState.m_nMinPktNumToSendAcks ); in ProcessPlainTextDataChunk()
747 m_receiverState.m_nMinPktNumToSendAcks = nMinPktNumToSendAcks; in ProcessPlainTextDataChunk()
753 while ( h->first <= m_receiverState.m_nMinPktNumToSendAcks ) in ProcessPlainTextDataChunk()
755 if ( h->second.m_nEnd > m_receiverState.m_nMinPktNumToSendAcks ) in ProcessPlainTextDataChunk()
760 const_cast<int64 &>( h->first ) = m_receiverState.m_nMinPktNumToSendAcks; in ProcessPlainTextDataChunk()
1477 pLog->m_nMinPktNumToSendAcks = m_receiverState.m_nMinPktNumToSendAcks; in SNP_SendPacket()
2904 if ( unlikely( nPktNum < m_receiverState.m_nMinPktNumToSendAcks ) ) in SNP_RecordReceivedPktNum()
H A Dsteamnetworkingsockets_snp.h512 int64 m_nMinPktNumToSendAcks = 0; member
H A Dsteamnetworkingsockets_connections.h815 int64 m_nMinPktNumToSendAcks; member