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Searched refs:m_nMinPktWaitingOnAck (Results 1 – 2 of 2) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_snp.cpp938 if ( nPktNumAckEnd <= m_senderState.m_nMinPktWaitingOnAck ) in ProcessPlainTextDataChunk()
941 nPktNumAckBegin = m_senderState.m_nMinPktWaitingOnAck; in ProcessPlainTextDataChunk()
1078 if ( nLatestRecvSeqNum > m_senderState.m_nMinPktWaitingOnAck ) in ProcessPlainTextDataChunk()
1082 (long long)m_senderState.m_nMinPktWaitingOnAck, (long long)nLatestRecvSeqNum ); in ProcessPlainTextDataChunk()
1083 m_senderState.m_nMinPktWaitingOnAck = nLatestRecvSeqNum; in ProcessPlainTextDataChunk()
2328 int64 nOffset = m_statsEndToEnd.m_nNextSendSequenceNumber - m_senderState.m_nMinPktWaitingOnAck; in SNP_SerializeStopWaitingFrame()
2329 …but latest packet we have sent is %lld", (long long)m_senderState.m_nMinPktWaitingOnAck, (long lon… in SNP_SerializeStopWaitingFrame()
2332 …nd.m_nNextSendSequenceNumber, (long long)nOffset, (long long)m_senderState.m_nMinPktWaitingOnAck ); in SNP_SerializeStopWaitingFrame()
H A Dsteamnetworkingsockets_snp.h412 int64 m_nMinPktWaitingOnAck = 0; member