Searched refs:m_nVBOSurfaceTexCoords (Results 1 – 2 of 2) sorted by relevance
181 uint32 m_nVBOSurfaceTexCoords; // Texture Coordinate VBO Name for surface texture coords variable
4024 glGenBuffersARB( 1, (GLuint*)&vboCache.m_nVBOSurfaceTexCoords ); // Get A Valid Name in GetSurfaceVBOs()4025 glBindBufferARB( GL_ARRAY_BUFFER_ARB, vboCache.m_nVBOSurfaceTexCoords ); // Bind The Buffer in GetSurfaceVBOs()4060 glDeleteBuffersARB( 1, (GLuint*)&item.m_nVBOSurfaceTexCoords ); // Get A Valid Name in ReleaseSurfaceVBOs()