Searched refs:m_offscreenTexture (Results 1 – 2 of 2) sorted by relevance
191 if (m_offscreenTexture) { in destroyOffscreenTexture()194 m_offscreenTexture.reset(); in destroyOffscreenTexture()221 if (m_offscreenTexture) { in updatePaintNode()222 m_provider->setTexture(m_offscreenTexture); in updatePaintNode()236 if (m_offscreenTexture && m_offscreenTexture->isYInverted()) { in updatePaintNode()341 if (!m_offscreenTexture) { in paintedRect()389 if (!m_offscreenTexture || m_offscreenTexture->size() != textureSize) { in updateOffscreenTexture()391 m_offscreenTexture->setFilter(GL_LINEAR); in updateOffscreenTexture()477 if (!m_offscreenTexture || m_offscreenTexture->size() != textureSize) { in updateOffscreenTexture()479 m_offscreenTexture->setFilter(GL_LINEAR); in updateOffscreenTexture()[all …]
78 QSharedPointer<GLTexture> m_offscreenTexture; variable