Searched refs:m_oneLight (Results 1 – 2 of 2) sorted by relevance
263 m_modelViewer->setOneLight(m_oneLight); in applyEffectsSettings()649 m_oneLight = getBoolSetting(ONE_LIGHT_KEY, m_oneLight); in loadEffectsSettings()827 setOneLight(m_oneLight, true); in commitEffectsSettings()1669 setSetting(m_oneLight, value, ONE_LIGHT_KEY, commit); in setOneLight()1672 m_modelViewer->setOneLight(m_oneLight); in setOneLight()
166 bool getOneLight(void) { return m_oneLight; } in getOneLight()474 bool m_oneLight; variable