Searched refs:m_outputShader (Results 1 – 4 of 4) sorted by relevance
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/cores/VideoPlayer/VideoRenderers/windows/ |
H A D | RendererBase.cpp | 256 m_outputShader->SetToneMapParam(m_toneMapMethod, m_videoSettings.m_ToneMapParam); in Render() 268 m_outputShader->Render(source, src, destPoints, target); in FinalOutput() 384 if (m_outputShader) in OnCMSConfigChanged() 385 m_outputShader->SetLUT(m_lutSize, m_pLUTView.Get()); in OnCMSConfigChanged() 413 if (!m_outputShader) in UpdateVideoFilters() 415 m_outputShader = std::make_shared<COutputShader>(); in UpdateVideoFilters() 420 m_outputShader.reset(); in UpdateVideoFilters() 424 m_outputShader->SetLUT(m_lutSize, m_pLUTView.Get()); in UpdateVideoFilters() 448 m_outputShader.reset(); in CheckVideoParameters() 715 if (m_outputShader) in GetDebugInfo() [all …]
|
H A D | RendererHQ.cpp | 119 if (!m_scalerShader->Create(m_scalingMethod, m_outputShader)) in UpdateVideoFilters() 130 if (!m_scalerShader->Create(m_scalingMethod, m_outputShader)) in UpdateVideoFilters()
|
H A D | RendererSoftware.cpp | 76 if (!m_outputShader) in RenderImpl() 119 m_outputShader->Render(source, src, destPoints, target, in FinalOutput()
|
H A D | RendererBase.h | 182 std::shared_ptr<COutputShader> m_outputShader; variable
|