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Searched refs:m_pPlainText (Results 1 – 3 of 3) sorted by relevance

/dports/net/gamenetworkingsockets/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/
H A Dsteamnetworkingsockets_connections.h124 const void *m_pPlainText; member
H A Dsteamnetworkingsockets_connections.cpp2164 ctx.m_pPlainText = pChunk; in DecryptDataChunk()
2208 ctx.m_pPlainText = ctx.m_decrypted; in DecryptDataChunk()
H A Dsteamnetworkingsockets_snp.cpp526 const byte *pDecode = (const byte *)ctx.m_pPlainText; in ProcessPlainTextDataChunk()