Searched refs:m_parquet (Results 1 – 4 of 4) sorted by relevance
146 inline const ParquetInput& GetParquet() const{ return m_parquet; } in GetParquet()156 …inline void SetParquet(const ParquetInput& value) { m_parquetHasBeenSet = true; m_parquet = value;… in SetParquet()161 …inline void SetParquet(ParquetInput&& value) { m_parquetHasBeenSet = true; m_parquet = std::move(v… in SetParquet()184 ParquetInput m_parquet; variable
69 m_parquet = parquetNode; in operator =()101 m_parquet.AddToNode(parquetNode); in AddToNode()