Searched refs:m_pddsBackBuffer (Results 1 – 3 of 3) sorted by relevance
/dports/games/d2x/d2x-0.2.5/arch/win32/d3dframe/ |
H A D | d3dframe.cpp | 69 m_pddsBackBuffer = NULL; in CD3DFramework() 114 SAFE_RELEASE( m_pddsBackBuffer ); in DestroyObjects() 389 &m_pddsBackBuffer ) ) ) in CreateBuffers() 450 if( FAILED( hr = m_pDD->CreateSurface( &ddsd, &m_pddsBackBuffer, NULL ) ) ) in CreateBuffers() 468 m_pddsRenderTarget = m_pddsBackBuffer; in CreateBuffers() 610 if( NULL == m_pddsBackBuffer ) in ShowFrame() 618 return m_pddsFrontBuffer->Blt( &m_rcScreenRect, m_pddsBackBuffer, in ShowFrame() 662 if( m_pddsBackBuffer ) in RestoreSurfaces() 663 if( m_pddsBackBuffer->IsLost() ) in RestoreSurfaces() 664 m_pddsBackBuffer->Restore(); in RestoreSurfaces() [all …]
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H A D | d3dframe.h | 45 LPDIRECTDRAWSURFACE4 m_pddsBackBuffer; // The backbuffer surface variable 76 LPDIRECTDRAWSURFACE4 GetBackBuffer() { return m_pddsBackBuffer; } in GetBackBuffer()
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/libpicofe/win32/ |
H A D | direct.cpp | 25 static LPDIRECTDRAWSURFACE7 m_pddsBackBuffer = NULL; variable 30 RELEASE(m_pddsBackBuffer); in DirectExit() 63 ret = m_pDD->CreateSurface( &ddsd, &m_pddsBackBuffer, NULL ); in DirectInit() 93 …ret = m_pddsBackBuffer->Lock(NULL, &sd, DDLOCK_SURFACEMEMORYPTR|DDLOCK_WAIT|DDLOCK_WRITEONLY, NULL… in DirectScreen() 140 ret = m_pddsBackBuffer->Unlock(NULL); in DirectScreen() 153 if (m_pddsBackBuffer != NULL) in DirectClear() 154 ret = m_pddsBackBuffer->Blt( NULL, NULL, NULL, DDBLT_COLORFILL, &ddbltfx ); in DirectClear() 163 ret = m_pddsFrontBuffer->Blt(&FrameRectMy, m_pddsBackBuffer, &EmuScreenRect, DDBLT_WAIT, NULL); in DirectPresent()
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