Searched refs:m_playerRay (Results 1 – 2 of 2) sorted by relevance
75 m_playerRay = new KBBGraphicsItemRay(playerRay, m_scene, m_themeManager); in KBBScalableGraphicWidget()177 m_playerRay->draw(m_boardBallsPlaced, borderPosition); in drawRay()354 m_playerRay->hide(); in removeRay()
193 KBBGraphicsItemRay* m_playerRay; variable