/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | m_menu.c | 2239 {"TURN LEFT" ,S_KEY ,m_scrn,KB_X,KB_Y+3*8,{&key_left}}, 2276 {"HELP" ,S_SKIP|S_KEEP ,m_scrn,0 ,0 ,{&key_help}}, 2281 {"AUTOMAP" ,S_KEY ,m_scrn,KB_X,KB_Y+ 3*8,{&key_map}}, 2283 {"HUD" ,S_KEY ,m_scrn,KB_X,KB_Y+ 5*8,{&key_hud}}, 2286 {"SPY" ,S_KEY ,m_scrn,KB_X,KB_Y+ 8*8,{&key_spy}}, 2308 {"FIST" ,S_KEY ,m_scrn,KB_X,KB_Y+ 1*8,{&key_weapon1}}, 2309 {"PISTOL" ,S_KEY ,m_scrn,KB_X,KB_Y+ 2*8,{&key_weapon2}}, 2310 {"SHOTGUN" ,S_KEY ,m_scrn,KB_X,KB_Y+ 3*8,{&key_weapon3}}, 2311 {"CHAINGUN",S_KEY ,m_scrn,KB_X,KB_Y+ 4*8,{&key_weapon4}}, 2312 {"ROCKET" ,S_KEY ,m_scrn,KB_X,KB_Y+ 5*8,{&key_weapon5}}, [all …]
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H A D | m_menu.h | 142 m_scrn, // A key can not be assigned to more than one action enumerator
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | m_menu.c | 2212 SETUP_MENU("HELP",S_SKIP|S_KEEP,m_scrn,0,0,{&key_help}), 2213 SETUP_MENU("MENU",S_SKIP|S_KEEP,m_scrn,0,0,{&key_escape}), 2218 SETUP_MENU_KEY("AUTOMAP" ,m_scrn,KB_X,KB_Y+ 3*8,&key_map,0), 2220 SETUP_MENU_KEY("HUD" ,m_scrn,KB_X,KB_Y+ 5*8,&key_hud,0), 2223 SETUP_MENU_KEY("SPY" ,m_scrn,KB_X,KB_Y+ 8*8,&key_spy,0), 2234 SETUP_MENU_KEY("QUIT" ,m_scrn,KB_X,KB_Y+18*8,&key_quit,0), 2246 SETUP_MENU_KEY("FIST" ,m_scrn,KB_X,KB_Y+ 1*8,&key_weapon1,0), 2247 SETUP_MENU_KEY("PISTOL" ,m_scrn,KB_X,KB_Y+ 2*8,&key_weapon2,0), 2248 SETUP_MENU_KEY("SHOTGUN" ,m_scrn,KB_X,KB_Y+ 3*8,&key_weapon3,0), 2249 SETUP_MENU_KEY("CHAINGUN",m_scrn,KB_X,KB_Y+ 4*8,&key_weapon4,0), [all …]
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H A D | m_menu.h | 141 m_scrn, // A key can not be assigned to more than one action enumerator
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | m_menu.c | 2167 {"BACKWARD" ,S_KEY ,m_scrn,KB_X,KB_Y+2*8,{&key_down}}, 2168 {"TURN LEFT" ,S_KEY ,m_scrn,KB_X,KB_Y+3*8,{&key_left}}, 2211 {"HELP" ,S_SKIP|S_KEEP ,m_scrn,0 ,0 ,{&key_help}}, 2216 {"AUTOMAP" ,S_KEY ,m_scrn,KB_X,KB_Y+ 3*8,{&key_map}}, 2218 {"HUD" ,S_KEY ,m_scrn,KB_X,KB_Y+ 5*8,{&key_hud}}, 2221 {"SPY" ,S_KEY ,m_scrn,KB_X,KB_Y+ 8*8,{&key_spy}}, 2243 {"FIST" ,S_KEY ,m_scrn,KB_X,KB_Y+ 1*8,{&key_weapon1}}, 2244 {"PISTOL" ,S_KEY ,m_scrn,KB_X,KB_Y+ 2*8,{&key_weapon2}}, 2245 {"SHOTGUN" ,S_KEY ,m_scrn,KB_X,KB_Y+ 3*8,{&key_weapon3}}, 2246 {"CHAINGUN",S_KEY ,m_scrn,KB_X,KB_Y+ 4*8,{&key_weapon4}}, [all …]
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H A D | m_menu.h | 137 m_scrn, // A key can not be assigned to more than one action enumerator
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