Searched refs:m_selectionLabelDirty (Results 1 – 5 of 5) sorted by relevance
308 m_selectionLabelDirty = true; in updateSeries()346 m_selectionLabelDirty = true; in updateSeries()1624 || !labelItem.textureId() || m_selectionLabelDirty) { in drawScene()1626 if (labelText.isNull() || m_selectionLabelDirty) { in drawScene()1629 m_selectionLabelDirty = false; in drawScene()2152 m_selectionLabelDirty = true; in updateSelectedItem()
272 bool m_selectionLabelDirty; variable
335 m_selectionLabelDirty = true; in updateSeries()350 m_selectionLabelDirty = true; in updateSeries()1357 || m_selectionLabelDirty) { in drawScene()1359 if (labelText.isNull() || m_selectionLabelDirty) { in drawScene()1362 m_selectionLabelDirty = false; in drawScene()2485 m_selectionLabelDirty = true; in updateSelectedBar()
270 m_selectionLabelDirty = true; in updateSeries()282 m_selectionLabelDirty = true; in updateSeries()1341 if (m_selectionDirty || m_selectionLabelDirty) { in drawScene()2727 m_selectionLabelDirty = false; in updateSelectionPoint()
71 m_selectionLabelDirty(true), in Abstract3DRenderer()