Searched refs:m_sizeMultiplier (Results 1 – 4 of 4) sorted by relevance
110 float m_sizeMultiplier = 1.0f; member124 , m_sizeMultiplier(inMultiplier) in QSSGAllocateBuffer()134 , m_sizeMultiplier(inOther.m_sizeMultiplier) in QSSGAllocateBuffer()158 …inOther.m_format, inOther.m_filterOp, inOther.m_texCoordOp, inOther.m_sizeMultiplier, inOther.m_bu… in QSSGAllocateImage()
456 …th = qint32(QSSGRendererUtil::nextMultipleOf4(quint32(inFinalWidth * inCommand.m_sizeMultiplier))); in allocateBuffer()457 …t = qint32(QSSGRendererUtil::nextMultipleOf4(quint32(inFinalHeight * inCommand.m_sizeMultiplier))); in allocateBuffer()498 …th = qint32(QSSGRendererUtil::nextMultipleOf4(quint32(inFinalWidth * inCommand.m_sizeMultiplier))); in allocateImage()499 …t = qint32(QSSGRendererUtil::nextMultipleOf4(quint32(inFinalHeight * inCommand.m_sizeMultiplier))); in allocateImage()
1172 const qint32 theWidth = qint32(theSourceTextureDetails.width * inCommand.m_sizeMultiplier); in allocateBuffer()1173 const qint32 theHeight = qint32(theSourceTextureDetails.height * inCommand.m_sizeMultiplier); in allocateBuffer()
164 float &sizeMultiplier = command.m_sizeMultiplier;