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Searched refs:m_target_direction (Results 1 – 2 of 2) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/
H A Dcamera_fps.cpp48 m_target_direction = core::vector3df(0, 0, 1); in CameraFPS()
76 core::vector3df direction(m_target_direction); in applyMouseMovement()
99 if ((direction - up).getLengthSQ() + (m_target_direction - up).getLengthSQ() in applyMouseMovement()
100 <= (direction - m_target_direction).getLengthSQ()) in applyMouseMovement()
101 direction = quat_x * ((m_target_direction - up).setLength(0.02f) + up); in applyMouseMovement()
104 <= (direction - m_target_direction).getLengthSQ()) in applyMouseMovement()
105 direction = quat_x * ((m_target_direction + up).setLength(0.02f) - up); in applyMouseMovement()
106 m_target_direction = direction; in applyMouseMovement()
166 diff = m_target_direction - direction; in update()
179 m_target_direction = direction; in update()
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H A Dcamera_fps.hpp70 core::vector3df m_target_direction; member in CameraFPS
131 void setDirection (core::vector3df target) { m_target_direction = target; } in setDirection()
135 const core::vector3df &getDirection () { return m_target_direction; } in getDirection()