Searched refs:m_textureFilename (Results 1 – 6 of 6) sorted by relevance
48 const std::string& textureFilename() { return m_textureFilename; } in textureFilename()63 void setTextureFilename(const std::string& filename) { m_textureFilename = filename; } in setTextureFilename()128 std::string m_textureFilename; variable
456 if (!m_textureFilename.empty()) { in exportSheet()457 textureDocument->setFilename(m_textureFilename.c_str()); in exportSheet()792 if (!m_textureFilename.empty()) in createDataFile()793 os << " \"image\": \"" << escape_for_json(m_textureFilename).c_str() << "\",\n"; in createDataFile()
24 std::string m_textureFilename; member
119 material.m_textureFilename = t->Attribute("filename"); in parseMaterial()123 if (material.m_textureFilename.length() == 0) in parseMaterial()