Searched refs:m_time_from_last_punch (Results 1 – 4 of 4) sorted by relevance
145 float r = m_time_from_last_punch; in resetTimeFromLastPunch()146 m_time_from_last_punch = 0.0; in resetTimeFromLastPunch()195 float m_time_from_last_punch = 0.0f; variable
255 m_time_from_last_punch += dtime; in step()
243 float r = m_time_from_last_punch; in resetTimeFromLastPunch()244 m_time_from_last_punch = 0.0; in resetTimeFromLastPunch()297 float m_time_from_last_punch;
956 m_time_from_last_punch(0), in PlayerSAO()1144 m_time_from_last_punch += dtime; in step()