Searched refs:m_toneMapping (Results 1 – 8 of 8) sorted by relevance
93 m_toneMapping = true; in BaseYUV2RGBGLSLShader()171 if (m_toneMapping) in OnEnabled()192 else if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_ACES) in OnEnabled()197 else if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_HABLE) in OnEnabled()
55 m_toneMapping = true; in BaseYUV2RGBGLSLShader()120 if (m_toneMapping) in OnEnabled()
188 if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_REINHARD) in ApplyEffectParameters()212 else if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_ACES) in ApplyEffectParameters()219 else if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_HABLE) in ApplyEffectParameters()271 if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_REINHARD) in GetDefines()275 else if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_ACES) in GetDefines()279 else if (m_toneMapping && m_toneMappingMethod == VS_TONEMAPMETHOD_HABLE) in GetDefines()294 m_toneMapping = toneMapping; in Create()523 if (m_toneMapping) in GetDebugInfo()
64 bool m_toneMapping{false};
77 bool m_toneMapping = false; variable
91 bool m_toneMapping = false; variable
253 if (m_toneMapping) in Render()416 if (!m_outputShader->Create(m_cmsOn, m_useDithering, m_ditherDepth, m_toneMapping, in UpdateVideoFilters()440 if (toneMap != m_toneMapping || m_cmsOn != m_colorManager->IsEnabled() || hlg != m_useHLGtoPQ || in CheckVideoParameters()443 m_toneMapping = toneMap; in CheckVideoParameters()
159 bool m_toneMapping = false; variable