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Searched refs:m_triangleNodes (Results 1 – 15 of 15) sorted by relevance

/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp42 NodeArray& m_triangleNodes; in build() member
46 m_triangleNodes = other.m_triangleNodes; in build()
51 :m_triangleNodes(triangleNodes) in build()
77 m_triangleNodes.push_back(node); in build()
82 QuantizedNodeArray& m_triangleNodes; in build() member
87 m_triangleNodes = other.m_triangleNodes; in build()
93 :m_triangleNodes(triangleNodes),m_optimizedTree(tree) in build()
140 m_triangleNodes.push_back(node); in build()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp42 NodeArray& m_triangleNodes; in build() member
46 m_triangleNodes = other.m_triangleNodes; in build()
51 :m_triangleNodes(triangleNodes) in build()
77 m_triangleNodes.push_back(node); in build()
82 QuantizedNodeArray& m_triangleNodes; in build() member
87 m_triangleNodes = other.m_triangleNodes; in build()
93 :m_triangleNodes(triangleNodes),m_optimizedTree(tree) in build()
140 m_triangleNodes.push_back(node); in build()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp42 NodeArray& m_triangleNodes; in build() member
46 m_triangleNodes = other.m_triangleNodes; in build()
51 :m_triangleNodes(triangleNodes) in build()
77 m_triangleNodes.push_back(node); in build()
82 QuantizedNodeArray& m_triangleNodes; in build() member
87 m_triangleNodes = other.m_triangleNodes; in build()
93 :m_triangleNodes(triangleNodes),m_optimizedTree(tree) in build()
140 m_triangleNodes.push_back(node); in build()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp37 NodeArray& m_triangleNodes; in build() member
41 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
46 : m_triangleNodes(triangleNodes) in build()
72 m_triangleNodes.push_back(node); in build()
77 QuantizedNodeArray& m_triangleNodes; in build() member
82 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
88 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
135 m_triangleNodes.push_back(node); in build()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp37 NodeArray& m_triangleNodes; in build() member
41 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
46 : m_triangleNodes(triangleNodes) in build()
72 m_triangleNodes.push_back(node); in build()
77 QuantizedNodeArray& m_triangleNodes; in build() member
82 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
88 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
135 m_triangleNodes.push_back(node); in build()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp37 NodeArray& m_triangleNodes; in build() member
41 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
46 : m_triangleNodes(triangleNodes) in build()
72 m_triangleNodes.push_back(node); in build()
77 QuantizedNodeArray& m_triangleNodes; in build() member
82 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
88 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
135 m_triangleNodes.push_back(node); in build()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp37 NodeArray& m_triangleNodes; in build() member
41 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
46 : m_triangleNodes(triangleNodes) in build()
72 m_triangleNodes.push_back(node); in build()
77 QuantizedNodeArray& m_triangleNodes; in build() member
82 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
88 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
135 m_triangleNodes.push_back(node); in build()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp42 NodeArray& m_triangleNodes; in build() member
46 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
51 :m_triangleNodes(triangleNodes) in build()
77 m_triangleNodes.push_back(node); in build()
82 QuantizedNodeArray& m_triangleNodes; in build() member
87 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
93 :m_triangleNodes(triangleNodes),m_optimizedTree(tree) in build()
140 m_triangleNodes.push_back(node); in build()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp37 NodeArray& m_triangleNodes; in build() member
41 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
46 : m_triangleNodes(triangleNodes) in build()
72 m_triangleNodes.push_back(node); in build()
77 QuantizedNodeArray& m_triangleNodes; in build() member
82 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
88 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
135 m_triangleNodes.push_back(node); in build()
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp36 NodeArray& m_triangleNodes; in build() member
40 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
45 : m_triangleNodes(triangleNodes) in build()
71 m_triangleNodes.push_back(node); in build()
76 QuantizedNodeArray& m_triangleNodes; in build() member
81 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
87 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
134 m_triangleNodes.push_back(node); in build()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp42 NodeArray& m_triangleNodes; in build() member
46 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
51 :m_triangleNodes(triangleNodes) in build()
77 m_triangleNodes.push_back(node); in build()
82 QuantizedNodeArray& m_triangleNodes; in build() member
87 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
93 :m_triangleNodes(triangleNodes),m_optimizedTree(tree) in build()
140 m_triangleNodes.push_back(node); in build()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp36 NodeArray& m_triangleNodes; in build() member
40 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
45 : m_triangleNodes(triangleNodes) in build()
71 m_triangleNodes.push_back(node); in build()
76 QuantizedNodeArray& m_triangleNodes; in build() member
81 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
87 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
134 m_triangleNodes.push_back(node); in build()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtOptimizedBvh.cpp37 NodeArray& m_triangleNodes; in build() member
41 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
46 : m_triangleNodes(triangleNodes) in build()
72 m_triangleNodes.push_back(node); in build()
77 QuantizedNodeArray& m_triangleNodes; in build() member
82 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
88 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
135 m_triangleNodes.push_back(node); in build()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp36 NodeArray& m_triangleNodes; in build() member
40 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
45 : m_triangleNodes(triangleNodes) in build()
71 m_triangleNodes.push_back(node); in build()
76 QuantizedNodeArray& m_triangleNodes; in build() member
81 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
87 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
134 m_triangleNodes.push_back(node); in build()
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/
H A Db3OptimizedBvh.cpp36 NodeArray& m_triangleNodes; in build() member
40 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
45 : m_triangleNodes(triangleNodes) in build()
71 m_triangleNodes.push_back(node); in build()
76 QuantizedNodeArray& m_triangleNodes; in build() member
81 m_triangleNodes.copyFromArray(other.m_triangleNodes); in build()
87 : m_triangleNodes(triangleNodes), m_optimizedTree(tree) in build()
134 m_triangleNodes.push_back(node); in build()