Searched refs:m_vIndex (Results 1 – 9 of 9) sorted by relevance
30 m_vIndex.reserve(size); in Polygon3D()31 m_vIndex.clear(); in Polygon3D()43 m_vIndex.clear(); in copy()47 m_vIndex.push_back(*iter); in copy()95 return m_vIndex[polyindex]; in getIndex()99 return m_vIndex.size(); in getIndexSize()129 m_vIndex.push_back(index); in add()167 m_vIndex[polyindex] = m_vIndex[polyindex-1]; in moveUp()168 m_vIndex[polyindex-1] = tmp; in moveUp()174 m_vIndex[polyindex] = m_vIndex[polyindex+1]; in moveDown()[all …]
131 vector<int>::iterator indexIter = (*polyIter)->m_vIndex.begin(); in visit()132 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()155 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()183 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()204 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()273 vector<int>::iterator indexIter = (*polyIter)->m_vIndex.begin(); in visit()274 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()316 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()341 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()368 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()[all …]
473 int aa = poly->m_vIndex.size()-2; in vtxPolySqrDist()756 if (p1->m_vIndex.size() < 3 || p2->m_vIndex.size() < 3) return false; in intersect()776 - normalA.y * s1->m_vVtxTrans[p1->m_vIndex[0]].y in intersect()777 - normalA.z * s1->m_vVtxTrans[p1->m_vIndex[0]].z; in intersect()784 - normalB.y * s2->m_vVtxTrans[p2->m_vIndex[0]].y in intersect()785 - normalB.z * s2->m_vVtxTrans[p2->m_vIndex[0]].z; in intersect()822 vector<int>::iterator begin1 = p1->m_vIndex.begin(); in intersect()823 vector<int>::iterator iter1 = p1->m_vIndex.begin(); in intersect()825 vector<int>::iterator end1 = p1->m_vIndex.end(); in intersect()833 vector<int>::iterator iter2 = p2->m_vIndex.begin(); in intersect()[all …]
87 if (poly->m_vIndex.size() == 0) return 0; in intersect()97 vector<int>::iterator iter = poly->m_vIndex.begin(); in intersect()98 vector<int>::iterator end = poly->m_vIndex.end(); in intersect()144 if (poly->m_vIndex.size() == 0) return 0; in surround()148 vector<int>::iterator iter = poly->m_vIndex.begin(); in surround()149 vector<int>::iterator end = poly->m_vIndex.end(); in surround()
74 vector<int>::iterator indexIter = (*polyIter)->m_vIndex.begin(); in visit()75 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()194 vector<int>::iterator indexIter = (*polyIter)->m_vIndex.begin(); in visit()195 vector<int>::iterator indexEnd = (*polyIter)->m_vIndex.end(); in visit()
83 vector<int> m_vIndex; variable
266 m_vIndex[v] = nRealVertices++; in computeXCoordinates()287 m_vIndex[w] = nSegments; in computeXCoordinates()374 i = m_vertexOffset + m_vIndex[v]; in computeXCoordinates()390 i = m_vIndex[v]; in computeXCoordinates()443 int uCol = m_vIndex[u]; in computeXCoordinates()447 int vCol = m_vIndex[v]; in computeXCoordinates()547 int vCol = m_vertexOffset+m_vIndex[v]; in computeXCoordinates()563 int uCol = m_vIndex[u]; in computeXCoordinates()591 int uCol = m_vIndex[u]; in computeXCoordinates()703 m_vIndex .init(); in computeXCoordinates()[all …]
208 NodeArray<int> m_vIndex; variable
1165 dest.nf += (*k)->m_vIndex.size() - 2; in convert()1171 n = (*k)->m_vIndex.size(); in convert()1173 dest.vf[j].a = (*k)->m_vIndex[0]; in convert()1174 dest.vf[j].b = (*k)->m_vIndex[l+2]; //order mixed!! in convert()1175 dest.vf[j].c = (*k)->m_vIndex[l+1]; in convert()1178 Color color = shape.m_vColor[ (*k)->m_vIndex[0] ] ; in convert()