Searched refs:m_vRotVelocity (Results 1 – 2 of 2) sorted by relevance
1343 m_vRotVelocity = D3DXVECTOR2(0,0); in CBaseCamera()1655 m_vRotVelocity = m_vMouseDelta * m_fRotationScaler + vGamePadRightThumb * 0.02f; in UpdateVelocity()1813 float fYawDelta = m_vRotVelocity.x; in FrameMove()1814 float fPitchDelta = m_vRotVelocity.y; in FrameMove()
395 D3DXVECTOR2 m_vRotVelocity; // Velocity of camera variable