/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 33 int m_vertexOffset; variable 44 m_vertexOffset = 0; in btVertexBufferDescriptor() 74 return m_vertexOffset; in getVertexOffset() 116 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 130 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 33 int m_vertexOffset; variable 44 m_vertexOffset = 0; in btVertexBufferDescriptor() 74 return m_vertexOffset; in getVertexOffset() 116 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 130 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 33 int m_vertexOffset; variable 44 m_vertexOffset = 0; in btVertexBufferDescriptor() 74 return m_vertexOffset; in getVertexOffset() 116 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 130 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 33 int m_vertexOffset; variable 44 m_vertexOffset = 0; in btVertexBufferDescriptor() 74 return m_vertexOffset; in getVertexOffset() 116 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 130 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 35 int m_vertexOffset; variable 46 m_vertexOffset = 0; in btVertexBufferDescriptor() 77 return m_vertexOffset; in getVertexOffset() 120 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 134 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 33 int m_vertexOffset; variable 44 m_vertexOffset = 0; in btVertexBufferDescriptor() 74 return m_vertexOffset; in getVertexOffset() 116 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 130 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 35 int m_vertexOffset; variable 46 m_vertexOffset = 0; in btVertexBufferDescriptor() 77 return m_vertexOffset; in getVertexOffset() 120 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 134 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletSoftBody/ |
H A D | btSoftBodySolverVertexBuffer.h | 35 int m_vertexOffset; variable 46 m_vertexOffset = 0; in btVertexBufferDescriptor() 77 return m_vertexOffset; in getVertexOffset() 120 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor() 134 m_vertexOffset = vertexOffset; in btCPUVertexBufferDescriptor()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3SupportMappings.h | 21 int index = (int)scaled.maxDot(&verticesA[hull->m_vertexOffset], hull->m_numVertices, maxDot); in localGetSupportVertexWithMargin() 22 return verticesA[hull->m_vertexOffset + index]; in localGetSupportVertexWithMargin()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3SupportMappings.h | 21 int index = (int)scaled.maxDot(&verticesA[hull->m_vertexOffset], hull->m_numVertices, maxDot); in localGetSupportVertexWithMargin() 22 return verticesA[hull->m_vertexOffset + index]; in localGetSupportVertexWithMargin()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3SupportMappings.h | 21 int index = (int)scaled.maxDot(&verticesA[hull->m_vertexOffset], hull->m_numVertices, maxDot); in localGetSupportVertexWithMargin() 22 return verticesA[hull->m_vertexOffset + index]; in localGetSupportVertexWithMargin()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3SupportMappings.h | 21 int index = (int)scaled.maxDot(&verticesA[hull->m_vertexOffset], hull->m_numVertices, maxDot); in localGetSupportVertexWithMargin() 22 return verticesA[hull->m_vertexOffset + index]; in localGetSupportVertexWithMargin()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/GpuSoftBodySolvers/DX11/ |
H A D | btSoftBodySolverVertexBuffer_DX11.h | 51 m_vertexOffset = vertexOffset; in btDX11VertexBufferDescriptor() 69 m_vertexOffset = vertexOffset; in btDX11VertexBufferDescriptor()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/ |
H A D | btSoftBodySolverVertexBuffer_OpenGL.h | 88 m_vertexOffset = vertexOffset; in btOpenGLInteropVertexBufferDescriptor() 129 m_vertexOffset = vertexOffset; in btOpenGLInteropVertexBufferDescriptor()
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/dports/math/ogdf/OGDF/src/ogdf/layered/ |
H A D | OptimalHierarchyClusterLayout.cpp | 330 m_vertexOffset = nEdges; in computeXCoordinates() 374 i = m_vertexOffset + m_vIndex[v]; in computeXCoordinates() 444 uCol += (m_isVirtual[u]) ? m_segmentOffset : m_vertexOffset; in computeXCoordinates() 448 vCol += (m_isVirtual[v]) ? m_segmentOffset : m_vertexOffset; in computeXCoordinates() 547 int vCol = m_vertexOffset+m_vIndex[v]; in computeXCoordinates() 564 uCol += (m_isVirtual[u]) ? m_segmentOffset : m_vertexOffset; in computeXCoordinates() 592 uCol += (m_isVirtual[u]) ? m_segmentOffset : m_vertexOffset; in computeXCoordinates() 687 AGC.x(v) = x[m_vertexOffset + m_vIndex[v]]; in computeXCoordinates() 733 i += (m_isVirtual[v]) ? m_segmentOffset : m_vertexOffset; in buildLayerList()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ConvexPolyhedronData.h | 32 int m_vertexOffset; member
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H A D | b3ContactConvexConvexSAT.h | 113 const b3Float4 a = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + e0]]; in b3ClipFaceAgainstHull() 114 …const b3Float4 b = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + ((e0 + 1) % nu… in b3ClipFaceAgainstHull() 211 b3Float4 vert = verticesB[hullB.m_vertexOffset + indicesB[faceB->m_indexOffset + i]]; in b3ClipHullAgainstHull() 243 const b3Float4& b = verticesB[hullB.m_vertexOffset + indicesB[polyB.m_indexOffset + e0]]; in b3ClipHullAgainstHull()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ConvexPolyhedronData.h | 32 int m_vertexOffset; member
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H A D | b3ContactConvexConvexSAT.h | 113 const b3Float4 a = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + e0]]; in b3ClipFaceAgainstHull() 114 …const b3Float4 b = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + ((e0 + 1) % nu… in b3ClipFaceAgainstHull() 211 b3Float4 vert = verticesB[hullB.m_vertexOffset + indicesB[faceB->m_indexOffset + i]]; in b3ClipHullAgainstHull() 243 const b3Float4& b = verticesB[hullB.m_vertexOffset + indicesB[polyB.m_indexOffset + e0]]; in b3ClipHullAgainstHull()
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H A D | b3FindConcaveSatAxis.h | 25 float dp = b3Dot(vertices[hull->m_vertexOffset + i], localDir); in b3Project() 464 const b3Float4 b = verticesB[hullB->m_vertexOffset + indicesB[polyB.m_indexOffset + e0]]; in b3FindClippingFaces() 494 …const b3Float4 a = verticesA[hullA->m_vertexOffset + indicesA[facesA[hullA->m_faceOffset + closest… in b3FindClippingFaces() 562 convexPolyhedronA.m_vertexOffset = 0; in b3FindConcaveSeparatingAxisKernel() 574 b3Float4 vert = vertices[convexShapes[shapeIndexA].m_vertexOffset + index]; in b3FindConcaveSeparatingAxisKernel()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ConvexPolyhedronData.h | 32 int m_vertexOffset; member
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H A D | b3ContactConvexConvexSAT.h | 113 const b3Float4 a = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + e0]]; in b3ClipFaceAgainstHull() 114 …const b3Float4 b = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + ((e0 + 1) % nu… in b3ClipFaceAgainstHull() 211 b3Float4 vert = verticesB[hullB.m_vertexOffset + indicesB[faceB->m_indexOffset + i]]; in b3ClipHullAgainstHull() 243 const b3Float4& b = verticesB[hullB.m_vertexOffset + indicesB[polyB.m_indexOffset + e0]]; in b3ClipHullAgainstHull()
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H A D | b3FindConcaveSatAxis.h | 25 float dp = b3Dot(vertices[hull->m_vertexOffset + i], localDir); in b3Project() 464 const b3Float4 b = verticesB[hullB->m_vertexOffset + indicesB[polyB.m_indexOffset + e0]]; in b3FindClippingFaces() 494 …const b3Float4 a = verticesA[hullA->m_vertexOffset + indicesA[facesA[hullA->m_faceOffset + closest… in b3FindClippingFaces() 562 convexPolyhedronA.m_vertexOffset = 0; in b3FindConcaveSeparatingAxisKernel() 574 b3Float4 vert = vertices[convexShapes[shapeIndexA].m_vertexOffset + index]; in b3FindConcaveSeparatingAxisKernel()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ConvexPolyhedronData.h | 32 int m_vertexOffset; member
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H A D | b3ContactConvexConvexSAT.h | 113 const b3Float4 a = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + e0]]; in b3ClipFaceAgainstHull() 114 …const b3Float4 b = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + ((e0 + 1) % nu… in b3ClipFaceAgainstHull() 211 b3Float4 vert = verticesB[hullB.m_vertexOffset + indicesB[faceB->m_indexOffset + i]]; in b3ClipHullAgainstHull() 243 const b3Float4& b = verticesB[hullB.m_vertexOffset + indicesB[polyB.m_indexOffset + e0]]; in b3ClipHullAgainstHull()
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