Searched refs:m_working_bm (Results 1 – 2 of 2) sorted by relevance
813 wxBitmap m_working_bm; // Used to build quilt in OnPaint() variable
6624 m_working_bm.Create( VPoint.pix_width, VPoint.pix_height, -1 ); in OnSize()10021 if( ( m_working_bm.GetWidth() != svp.pix_width ) in OnPaint()10022 || ( m_working_bm.GetHeight() != svp.pix_height ) ) m_working_bm.Create( in OnPaint()10058 temp_dc.SelectObject( m_working_bm ); in OnPaint()10112 temp_dc.SelectObject( m_working_bm ); in OnPaint()10122 temp_dc.SelectObject( m_working_bm ); in OnPaint()10142 temp_dc.SelectObject( m_working_bm ); in OnPaint()