Searched refs:magicMapFlashColor (Results 1 – 3 of 3) sorted by relevance
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | IncludeGlobals.h | 142 extern color magicMapFlashColor;
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H A D | Globals.c | 275 const color magicMapFlashColor = {60, 20, 60, 0, 0, 0, 0, … variable
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H A D | Items.c | 6892 … colorFlash(&magicMapFlashColor, 0, MAGIC_MAPPED, 15, DCOLS + DROWS, player.xLoc, player.yLoc); in readScroll()
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