Searched refs:magicka (Results 1 – 5 of 5) sorted by relevance
88 DynamicStat<float> magicka = stats.getMagicka(); in absorbSpell() local89 magicka.setCurrent(magicka.getCurrent() + spellCost); in absorbSpell()90 stats.setMagicka(magicka); in absorbSpell()
134 void getRestorationPerHourOfSleep (const MWWorld::Ptr& ptr, float& health, float& magicka) in getRestorationPerHourOfSleep() argument143 magicka = fRestMagicMult * stats.getAttribute(ESM::Attribute::Intelligence).getModified(); in getRestorationPerHourOfSleep()827 DynamicStat<float> magicka = creatureStats.getMagicka(); in calculateDynamicStats() local828 float diff = (static_cast<int>(magickaFactor*intelligence)) - magicka.getBase(); in calculateDynamicStats()829 float currentToBaseRatio = (magicka.getCurrent() / magicka.getBase()); in calculateDynamicStats()830 magicka.setModified(magicka.getModified() + diff, 0); in calculateDynamicStats()831 magicka.setCurrent(magicka.getBase() * currentToBaseRatio, false, true); in calculateDynamicStats()832 creatureStats.setMagicka(magicka); in calculateDynamicStats()845 float health, magicka; in restoreDynamicStats() local846 getRestorationPerHourOfSleep(ptr, health, magicka); in restoreDynamicStats()[all …]
33 when the player enchants it. Strong enchantments consume more magicka from
3025 MWMechanics::DynamicStat<float> magicka = stats.getMagicka(); in startSpellCast() local3026 if (spell->mData.mCost > 0 && magicka.getCurrent() < spell->mData.mCost && !godmode) in startSpellCast()3042 magicka.setCurrent(magicka.getCurrent() - spell->mData.mCost); in startSpellCast()3043 stats.setMagicka(magicka); in startSpellCast()
341 Bug #5112: Insufficient magicka for current spell not reflected on HUD icon453 Feature #5147: Show spell magicka cost in spell buying window489 Bug #3049: Drain and Fortify effects are not properly applied on health, magicka and fatigue802 Bug #3694: Wrong magicka bonus applied on character creation1070 Bug #2604: Incorrect magicka recalculation1764 Bug #2080: game won't work with fair magicka regen1788 Bug #2155: Vivec has too little magicka1790 Bug #2158: [Mod]Julan Ashlander Companion 2.0: Negative magicka2024 Bug #1795: Too much magicka2027 Bug #1798: Rest until healed shouldn't show with full health and magicka[all …]