Home
last modified time | relevance | path

Searched refs:mapImg (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dgriffon.h484 Graphics::TransparentSurface *mapImg[4]; variable
H A Dresources.cpp89 mapImg[i] = loadImage(name, true); in initialize()
H A Ddraw.cpp291 mapImg[amap]->blit(*_videoBuffer, rcDest.left, rcDest.top); in drawHud()