/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | play.c | 285 mapUpdate(REPAINT_IF_DIRTY|REPAINT_IF_OLD); in updateAfterEvent() 322 mapUpdate(REPAINT_IF_DIRTY); in playRun()
|
H A D | map.h | 62 extern void mapUpdate(int flags);
|
H A D | terrain_editor.c | 221 mapUpdate(0); in terrain_editor_submit_cmd() 252 mapUpdate(0); in terrain_editor_undo() 271 mapUpdate(0); in terrain_editor_redo()
|
H A D | map.c | 1234 void mapUpdate(int flags) in mapUpdate() function 1299 mapUpdate(0); in mapTogglePeering() 1389 mapUpdate(REPAINT_IF_DIRTY); in mapPaintDamage() 1414 mapUpdate(REPAINT_IF_DIRTY); in mapFlashSprite() 1690 mapUpdate(0); in mapAnimateProjectile()
|
H A D | ctrl.c | 1688 mapUpdate(REPAINT_IF_DIRTY); in ctrl_character_ui() 1706 mapUpdate(REPAINT_IF_DIRTY); in ctrl_party_ui()
|
H A D | player.cpp | 1472 mapUpdate(0); in rendezvous() 1597 mapUpdate(0); in rendezvous()
|
H A D | character.cpp | 635 mapUpdate(0); in groupExitTo() 910 mapUpdate(0); in move() 2667 mapUpdate(0); in exec()
|
H A D | object.c | 350 mapUpdate(0); in tryToRelocateToNewPlace() 467 mapUpdate(0); in relocate()
|
H A D | menus.c | 1145 mapUpdate(0); in save_game_menu()
|
H A D | combat.c | 1676 mapUpdate(0); in combat_enter()
|
/dports/games/konquest/konquest-21.12.3/src/map/ |
H A D | mapscene.h | 87 void mapUpdate();
|
H A D | mapscene.cc | 84 MapScene::mapUpdate() in mapUpdate() function in MapScene
|
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/particles/ |
H A D | qquickturbulence_p.h | 111 void mapUpdate();
|
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/particles/ |
H A D | qquickturbulence_p.h | 111 void mapUpdate();
|
/dports/devel/tinygo/tinygo-0.14.1/llvm-project/llgo/irgen/ |
H A D | maps.go | 54 func (fr *frame) mapUpdate(m, k, v *govalue) { func
|
H A D | ssa.go | 1103 fr.mapUpdate(m, k, v)
|
/dports/security/xray-core/Xray-core-1.5.0/vendor/golang.org/x/tools/go/callgraph/vta/ |
H A D | graph.go | 338 b.mapUpdate(i) 475 func (b *builder) mapUpdate(u *ssa.MapUpdate) { func
|
/dports/www/grafana8/grafana-8.3.6/vendor/golang.org/x/tools/go/callgraph/vta/ |
H A D | graph.go | 338 b.mapUpdate(i) 475 func (b *builder) mapUpdate(u *ssa.MapUpdate) { func
|
/dports/net-mgmt/prometheus2/prometheus-2.30.3/vendor/golang.org/x/tools/go/callgraph/vta/ |
H A D | graph.go | 338 b.mapUpdate(i) 475 func (b *builder) mapUpdate(u *ssa.MapUpdate) { func
|
/dports/net/ooni-probe-cli/probe-cli-3.10.1/vendor/golang.org/x/tools/go/callgraph/vta/ |
H A D | graph.go | 338 b.mapUpdate(i) 475 func (b *builder) mapUpdate(u *ssa.MapUpdate) { func
|
/dports/sysutils/restic/restic-0.12.1/vendor/golang.org/x/tools/go/callgraph/vta/ |
H A D | graph.go | 338 b.mapUpdate(i) 475 func (b *builder) mapUpdate(u *ssa.MapUpdate) { func
|
/dports/games/warzone2100/warzone2100/src/ |
H A D | map.h | 588 void mapUpdate();
|
H A D | loop.cpp | 549 mapUpdate(); in gameStateUpdate()
|
H A D | map.cpp | 2088 void mapUpdate() in mapUpdate() function
|
/dports/games/konquest/konquest-21.12.3/src/ |
H A D | gameview.cc | 498 m_mapScene->mapUpdate(); in startNewGame()
|