/dports/graphics/opencv/opencv-4.5.3/samples/java/tutorial_code/ImgTrans/remap/ |
H A D | RemapDemo.java | 9 private Mat mapX = new Mat(); field in Remap 16 float buffX[] = new float[(int) (mapX.total() * mapX.channels())]; in updateMap() 17 mapX.get(0, 0, buffX); in updateMap() 22 for (int i = 0; i < mapX.rows(); i++) { in updateMap() 23 for (int j = 0; j < mapX.cols(); j++) { in updateMap() 26 …if( j > mapX.cols()*0.25 && j < mapX.cols()*0.75 && i > mapX.rows()*0.25 && i < mapX.rows()*0.75 )… in updateMap() 27 buffX[i*mapX.cols() + j] = 2*( j - mapX.cols()*0.25f ) + 0.5f; in updateMap() 30 buffX[i*mapX.cols() + j] = 0; in updateMap() 35 buffX[i*mapX.cols() + j] = j; in updateMap() 51 mapX.put(0, 0, buffX); in updateMap() [all …]
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/dports/graphics/qgis/qgis-3.22.3/tests/src/app/ |
H A D | testqgsmaptoolutils.h | 62 QPoint mapToScreen( double mapX, double mapY ) in mapToScreen() argument 68 void mouseMove( double mapX, double mapY ) in mouseMove() argument 70 QgsMapMouseEvent e( mMapTool->canvas(), QEvent::MouseMove, mapToScreen( mapX, mapY ) ); in mouseMove() 96 mousePress( mapX, mapY, button, stateKey, snap ); 97 mouseRelease( mapX, mapY, button, stateKey, snap ); 104 mouseClick( mapX, mapY, button, stateKey, snap ); 111 mouseRelease( mapX, mapY, button, stateKey ); 163 QPoint mapToScreen( double mapX, double mapY ) in mapToScreen() argument 169 void mouseMove( double mapX, double mapY ) in mouseMove() argument 207 mousePress( mapX, mapY, button, stateKey, snap ); [all …]
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/dports/graphics/qgis-ltr/qgis-3.16.16/tests/src/app/ |
H A D | testqgsmaptoolutils.h | 62 QPoint mapToScreen( double mapX, double mapY ) in mapToScreen() argument 64 QgsPointXY pt = mMapTool->canvas()->mapSettings().mapToPixel().transform( mapX, mapY ); in mapToScreen() 68 void mouseMove( double mapX, double mapY ) in mouseMove() argument 70 QgsMapMouseEvent e( mMapTool->canvas(), QEvent::MouseMove, mapToScreen( mapX, mapY ) ); in mouseMove() 96 mousePress( mapX, mapY, button, stateKey, snap ); 97 mouseRelease( mapX, mapY, button, stateKey, snap ); 148 QPoint mapToScreen( double mapX, double mapY ) in mapToScreen() argument 150 QgsPointXY pt = mMapTool->canvas()->mapSettings().mapToPixel().transform( mapX, mapY ); in mapToScreen() 154 void mouseMove( double mapX, double mapY ) in mouseMove() argument 182 mousePress( mapX, mapY, button, stateKey, snap ); [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/ |
H A D | group.h | 198 bool groupIsDoorDestoryedByAttack(uint16 mapX, uint16 mapY, int16 attack, 200 Thing groupGetThing(int16 mapX, int16 mapY); // @ F0175_GROUP_GetThing 203 void groupDelete(int16 mapX, int16 mapY); // @ F0189_GROUP_Delete 204 void groupDeleteEvents(int16 mapX, int16 mapY); // @ F0181_GROUP_DeleteEvents 209 bool isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, int16 mapY, 217 bool isViewPartyBlocked(uint16 mapX, uint16 mapY); // @ F0197_GROUP_IsViewPartyBlocked 224 int16 getFirstPossibleMovementDirOrdinal(CreatureInfo *info, int16 mapX, int16 mapY, 236 void startWandering(int16 mapX, int16 mapY); // @ F0180_GROUP_StartWandering 247 void fluxCageAction(int16 mapX, int16 mapY); // @ F0224_GROUP_FluxCageAction 249 bool isFluxcageOnSquare(int16 mapX, int16 mapY); // @ F0221_GROUP_IsFluxcageOnSquare [all …]
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H A D | group.cpp | 415 dropGroupPossessions(mapX, mapY, groupGetThing(mapX, mapY), kDMSoundModePlayOneTickLater); in groupGetDamageCreatureOutcome() 416 groupDelete(mapX, mapY); in groupGetDamageCreatureOutcome() 518 groupDeleteEvents(mapX, mapY); in groupDelete() 1109 !(((mapX >= 0) && (mapX < dungeon._currMapWidth)) && in isMovementPossible() 1779 for (uint16 mapX = 0; mapX < dungeon._currMapWidth; mapX++) { in addAllActiveGroups() local 1982 fluxcageCount += isFluxcageOnSquare(mapX, mapY - 1) + isFluxcageOnSquare(mapX - 1, mapY); in fluxCageAction() 1984 mapX--; in fluxCageAction() 1986 fluxcageCount += isFluxcageOnSquare(mapX, mapY - 1) + isFluxcageOnSquare(mapX - 1, mapY); in fluxCageAction() 1988 mapX++; in fluxCageAction() 1990 fluxcageCount += isFluxcageOnSquare(mapX, mapY + 1) + isFluxcageOnSquare(mapX + 1, mapY); in fluxCageAction() [all …]
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H A D | timeline.cpp | 386 uint16 mapX = event->_Bu._location._mapX; in processEventDoorAnimation() local 453 uint16 mapX = event->_Bu._location._mapX; in processEventSquareFakewall() local 497 uint16 mapX = event->_Bu._location._mapX; in processEventSquarePit() local 514 _vm->_moveSens->getMoveResult(_vm->_thingParty, mapX, mapY, mapX, mapY); in moveTeleporterOrPitSquareThings() 520 _vm->_moveSens->getMoveResult(curThing, mapX, mapY, mapX, mapY); in moveTeleporterOrPitSquareThings() 537 _vm->_moveSens->getMoveResult(curThing, mapX, mapY, mapX, mapY); in moveTeleporterOrPitSquareThings() 579 int16 mapX = event->_Bu._location._mapX; in processEventSquareWall() local 645 int16 mapX = event->_Bu._location._mapX; in triggerProjectileLauncher() local 787 mapX--; in processEventsMoveGroup() 790 mapX++; in processEventsMoveGroup() [all …]
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H A D | movesens.cpp | 369 if (mapX >= 0) in getMoveResult() 370 _vm->_groupMan->groupDelete(mapX, mapY); in getMoveResult() 413 if (mapX >= 0) { in getMoveResult() 442 if (mapX >= 0) in getMoveResult() 443 _vm->_groupMan->groupDeleteEvents(mapX, mapY); in getMoveResult() 472 if (mapX >= 0) { in getMoveResult() 476 _vm->_groupMan->groupDeleteEvents(mapX, mapY); in getMoveResult() 599 newEvent._Bu._location._mapX = mapX; in addEvent() 732 Thing curThing = dungeon.getSquareFirstThing(mapX, mapY); in processThingAdditionOrRemoval() 759 dungeon.linkThingToList(thing, Thing(0), mapX, mapY); in processThingAdditionOrRemoval() [all …]
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H A D | dungeonman.cpp | 804 bool isMapXInBounds = (mapX >= 0) && (mapX < _currMapWidth); in getSquare() 807 return Square(_currMapData[mapX][mapY]); in getSquare() 835 unsigned char *curSquare = _currMapData[mapX]; in getSquareFirstThingIndex() 1327 if (mapX >= 0) { in linkThingToList() 1328 byte *currSquare = &_currMapData[mapX][mapY]; in linkThingToList() 1395 int16 newMapX = map->_offsetMapX + *mapX; in getLocationAfterLevelChange() 1405 *mapX = newMapX - map->_offsetMapX; in getLocationAfterLevelChange() 1414 Thing thing = getSquareFirstThing(mapX, mapY); in getSquareFirstObject() 1573 if (mapX >= 0) { in unlinkThingFromList() 1619 mapX = mapX + _vm->_dirIntoStepCountEast[kDMDirEast]; in getStairsExitDirection() [all …]
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H A D | movesens.h | 63 …bool sensorIsTriggeredByClickOnWall(int16 mapX, int16 mapY, uint16 cellParam); // @ F0275_SENSOR_I… 64 …bool getMoveResult(Thing thing, int16 mapX, int16 mapY, int16 destMapX, int16 destMapY); // @ F026… 67 …void addEvent(TimelineEventType type, byte mapX, byte mapY, Cell cell, SensorEffect effect, int32 … 71 …void processThingAdditionOrRemoval(uint16 mapX, uint16 mapY, Thing thing, bool partySquare, bool a… 73 …void triggerEffect(Sensor *sensor, SensorEffect effect, int16 mapX, int16 mapY, uint16 cell); // @… 77 …void createEventMoveGroup(Thing groupThing, int16 mapX, int16 mapY, int16 mapIndex, bool audible);… 78 …Thing getObjectOfTypeInCell(int16 mapX, int16 mapY, int16 cell, int16 objectType); // @ F0273_SENS…
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H A D | sounds.cpp | 135 bool SoundMan::soundGetVolume(int16 mapX, int16 mapY, uint8 *leftVolume, uint8 *rightVolume) { in soundGetVolume() argument 168 rightVolumeColumnIndex = mapX - _vm->_dungeonMan->_partyMapX; in soundGetVolume() 173 lineIndex = -(mapX - _vm->_dungeonMan->_partyMapX); in soundGetVolume() 176 rightVolumeColumnIndex = -(mapX - _vm->_dungeonMan->_partyMapX); in soundGetVolume() 181 lineIndex = mapX - _vm->_dungeonMan->_partyMapX; in soundGetVolume() 199 void SoundMan::requestPlay(uint16 soundIndex, int16 mapX, int16 mapY, SoundMode soundMode) { in requestPlay() argument 210 newEvent._Bu._location._mapX = mapX; in requestPlay() 217 if (!soundGetVolume(mapX, mapY, &leftVolume, &rightVolume)) in requestPlay()
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/dports/games/scummvm/scummvm-2.5.1/engines/dm/ |
H A D | group.h | 198 bool groupIsDoorDestoryedByAttack(uint16 mapX, uint16 mapY, int16 attack, 200 Thing groupGetThing(int16 mapX, int16 mapY); // @ F0175_GROUP_GetThing 203 void groupDelete(int16 mapX, int16 mapY); // @ F0189_GROUP_Delete 204 void groupDeleteEvents(int16 mapX, int16 mapY); // @ F0181_GROUP_DeleteEvents 209 bool isMovementPossible(CreatureInfo *creatureInfo, int16 mapX, int16 mapY, 217 bool isViewPartyBlocked(uint16 mapX, uint16 mapY); // @ F0197_GROUP_IsViewPartyBlocked 224 int16 getFirstPossibleMovementDirOrdinal(CreatureInfo *info, int16 mapX, int16 mapY, 236 void startWandering(int16 mapX, int16 mapY); // @ F0180_GROUP_StartWandering 247 void fluxCageAction(int16 mapX, int16 mapY); // @ F0224_GROUP_FluxCageAction 249 bool isFluxcageOnSquare(int16 mapX, int16 mapY); // @ F0221_GROUP_IsFluxcageOnSquare [all …]
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H A D | group.cpp | 418 dropGroupPossessions(mapX, mapY, groupGetThing(mapX, mapY), kDMSoundModePlayOneTickLater); in groupGetDamageCreatureOutcome() 419 groupDelete(mapX, mapY); in groupGetDamageCreatureOutcome() 521 groupDeleteEvents(mapX, mapY); in groupDelete() 1112 !(((mapX >= 0) && (mapX < dungeon._currMapWidth)) && in isMovementPossible() 1786 for (uint16 mapX = 0; mapX < dungeon._currMapWidth; mapX++) { in addAllActiveGroups() local 1989 fluxcageCount += isFluxcageOnSquare(mapX, mapY - 1) + isFluxcageOnSquare(mapX - 1, mapY); in fluxCageAction() 1991 mapX--; in fluxCageAction() 1993 fluxcageCount += isFluxcageOnSquare(mapX, mapY - 1) + isFluxcageOnSquare(mapX - 1, mapY); in fluxCageAction() 1995 mapX++; in fluxCageAction() 1997 fluxcageCount += isFluxcageOnSquare(mapX, mapY + 1) + isFluxcageOnSquare(mapX + 1, mapY); in fluxCageAction() [all …]
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H A D | timeline.cpp | 386 uint16 mapX = event->_Bu._location._mapX; in processEventDoorAnimation() local 453 uint16 mapX = event->_Bu._location._mapX; in processEventSquareFakewall() local 497 uint16 mapX = event->_Bu._location._mapX; in processEventSquarePit() local 514 _vm->_moveSens->getMoveResult(_vm->_thingParty, mapX, mapY, mapX, mapY); in moveTeleporterOrPitSquareThings() 520 _vm->_moveSens->getMoveResult(curThing, mapX, mapY, mapX, mapY); in moveTeleporterOrPitSquareThings() 537 _vm->_moveSens->getMoveResult(curThing, mapX, mapY, mapX, mapY); in moveTeleporterOrPitSquareThings() 579 int16 mapX = event->_Bu._location._mapX; in processEventSquareWall() local 645 int16 mapX = event->_Bu._location._mapX; in triggerProjectileLauncher() local 787 mapX--; in processEventsMoveGroup() 790 mapX++; in processEventsMoveGroup() [all …]
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H A D | movesens.cpp | 369 if (mapX >= 0) in getMoveResult() 370 _vm->_groupMan->groupDelete(mapX, mapY); in getMoveResult() 413 if (mapX >= 0) { in getMoveResult() 442 if (mapX >= 0) in getMoveResult() 443 _vm->_groupMan->groupDeleteEvents(mapX, mapY); in getMoveResult() 472 if (mapX >= 0) { in getMoveResult() 476 _vm->_groupMan->groupDeleteEvents(mapX, mapY); in getMoveResult() 599 newEvent._Bu._location._mapX = mapX; in addEvent() 733 Thing curThing = dungeon.getSquareFirstThing(mapX, mapY); in processThingAdditionOrRemoval() 760 dungeon.linkThingToList(thing, Thing(0), mapX, mapY); in processThingAdditionOrRemoval() [all …]
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H A D | dungeonman.cpp | 804 bool isMapXInBounds = (mapX >= 0) && (mapX < _currMapWidth); in getSquare() 807 return Square(_currMapData[mapX][mapY]); in getSquare() 835 unsigned char *curSquare = _currMapData[mapX]; in getSquareFirstThingIndex() 1329 if (mapX >= 0) { in linkThingToList() 1330 byte *currSquare = &_currMapData[mapX][mapY]; in linkThingToList() 1397 int16 newMapX = map->_offsetMapX + *mapX; in getLocationAfterLevelChange() 1407 *mapX = newMapX - map->_offsetMapX; in getLocationAfterLevelChange() 1416 Thing thing = getSquareFirstThing(mapX, mapY); in getSquareFirstObject() 1577 if (mapX >= 0) { in unlinkThingFromList() 1623 mapX = mapX + _vm->_dirIntoStepCountEast[kDMDirEast]; in getStairsExitDirection() [all …]
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H A D | movesens.h | 63 …bool sensorIsTriggeredByClickOnWall(int16 mapX, int16 mapY, uint16 cellParam); // @ F0275_SENSOR_I… 64 …bool getMoveResult(Thing thing, int16 mapX, int16 mapY, int16 destMapX, int16 destMapY); // @ F026… 67 …void addEvent(TimelineEventType type, byte mapX, byte mapY, Cell cell, SensorEffect effect, int32 … 71 …void processThingAdditionOrRemoval(uint16 mapX, uint16 mapY, Thing thing, bool partySquare, bool a… 73 …void triggerEffect(Sensor *sensor, SensorEffect effect, int16 mapX, int16 mapY, uint16 cell); // @… 77 …void createEventMoveGroup(Thing groupThing, int16 mapX, int16 mapY, int16 mapIndex, bool audible);… 78 …Thing getObjectOfTypeInCell(int16 mapX, int16 mapY, int16 cell, int16 objectType); // @ F0273_SENS…
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H A D | sounds.cpp | 135 bool SoundMan::soundGetVolume(int16 mapX, int16 mapY, uint8 *leftVolume, uint8 *rightVolume) { in soundGetVolume() argument 168 rightVolumeColumnIndex = mapX - _vm->_dungeonMan->_partyMapX; in soundGetVolume() 173 lineIndex = -(mapX - _vm->_dungeonMan->_partyMapX); in soundGetVolume() 176 rightVolumeColumnIndex = -(mapX - _vm->_dungeonMan->_partyMapX); in soundGetVolume() 181 lineIndex = mapX - _vm->_dungeonMan->_partyMapX; in soundGetVolume() 201 void SoundMan::requestPlay(uint16 soundIndex, int16 mapX, int16 mapY, SoundMode soundMode) { in requestPlay() argument 212 newEvent._Bu._location._mapX = mapX; in requestPlay() 219 if (!soundGetVolume(mapX, mapY, &leftVolume, &rightVolume)) in requestPlay()
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | mapEditor.cpp | 43 void drawMap(int mapX, int mapY) in drawMap() argument 56 tile = map.data[x + mapX][y + mapY]; in drawMap() 76 void showMap(int *mapX, int *mapY) in showMap() argument 120 *mapX -= 1; in showMap() 123 *mapX += 1; in showMap() 476 int mapX, mapY, allowMove, x, y; in main() local 477 mapX = mapY = allowMove = x = y = 0; in main() 505 drawMap(mapX, mapY); in main() 539 map.data[mapX + x][mapY + y] = currentBlock; in main() 638 if (mapX < 0) mapX = 0; in main() [all …]
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OTORNADO.cpp | 349 int i, mapX, mapY; in draw_dot() local 359 mapX = MAP_X1 + tornadoPtr->cur_x_loc(); in draw_dot() 363 if( mapX < MAP_X1 || mapX > MAP_X2 || mapY < MAP_Y1 || mapY > MAP_Y2 ) in draw_dot() 367 writePtr = vgaBufPtr + mapY*vgaBufPitch + mapX; in draw_dot() 371 if( mapX > MAP_X1 && writePtr[-vgaBufPitch-1] != UNEXPLORED_COLOR) in draw_dot() 375 if( mapX < MAP_X2 && writePtr[-vgaBufPitch+1] != UNEXPLORED_COLOR) in draw_dot() 379 if( mapX > MAP_X1 && writePtr[-1] != UNEXPLORED_COLOR) in draw_dot() 381 if( mapX < MAP_X2 && writePtr[1] != UNEXPLORED_COLOR) in draw_dot() 386 if( mapX > MAP_X1 && writePtr[vgaBufPitch-1] != UNEXPLORED_COLOR) in draw_dot() 390 if( mapX < MAP_X2 && writePtr[vgaBufPitch+1] != UNEXPLORED_COLOR) in draw_dot()
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/map/ |
H A D | PlayerMapObject.java | 98 int mapX = worldToCanvas(x, scale); in draw() local 103 mapX += scale_2; in draw() 107 g.drawLine(mapX - size, mapY, mapX + size, mapY); in draw() 108 g.drawLine(mapX, mapY - size, mapX, mapY + size); in draw()
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/minigames/geisha/ |
H A D | penetration.cpp | 929 if (enemy.mapX > _sub->mapX) in enemiesMove() 931 else if (enemy.mapX < _sub->mapX) in enemiesMove() 1027 checkSelf.mapX = x; in isBlocked() 1068 obj.mapX = newX; in findPath() 1137 bullet.mapX = sub.mapX; in setBulletPosition() 1156 bullet.mapX += sWidth; in setBulletPosition() 1164 bullet.mapX += sWidth; in setBulletPosition() 1172 bullet.mapX += sWidth; in setBulletPosition() 1188 bullet.mapX -= bWidth; in setBulletPosition() 1196 bullet.mapX -= bWidth; in setBulletPosition() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/minigames/geisha/ |
H A D | penetration.cpp | 926 if (enemy.mapX > _sub->mapX) in enemiesMove() 928 else if (enemy.mapX < _sub->mapX) in enemiesMove() 1028 checkSelf.mapX = x; in isBlocked() 1069 obj.mapX = newX; in findPath() 1138 bullet.mapX = sub.mapX; in setBulletPosition() 1157 bullet.mapX += sWidth; in setBulletPosition() 1165 bullet.mapX += sWidth; in setBulletPosition() 1173 bullet.mapX += sWidth; in setBulletPosition() 1189 bullet.mapX -= bWidth; in setBulletPosition() 1197 bullet.mapX -= bWidth; in setBulletPosition() [all …]
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agspalrender/ |
H A D | raycast.cpp | 837 int mapX = int(rayPosX); in Raycast_Render() local 899 mapX += stepX; in Raycast_Render() 900 mapX = abs(mapX) % mapHeight; in Raycast_Render() 949 seenMap[mapX][mapY] = 1; in Raycast_Render() 1116 if (mapX == 0 || mapX == mapWidth || mapY == 0 || mapY == mapHeight) in Raycast_Render() 1131 prevmapX = mapX; in Raycast_Render() 1148 prevmapX = mapX; in Raycast_Render() 1160 floorXWall = mapX; in Raycast_Render() 1166 floorXWall = mapX + 1.0; in Raycast_Render() 1172 floorXWall = mapX + wallX; in Raycast_Render() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ags_pal_render/ |
H A D | raycast.cpp | 793 int mapX = int(rayPosX); in Raycast_Render() local 845 mapX += stepX; in Raycast_Render() 846 mapX = abs(mapX) % MAP_HEIGHT; in Raycast_Render() 887 seenMap[mapX][mapY] = 1; in Raycast_Render() 1023 if (mapX == 0 || mapX == MAP_WIDTH || mapY == 0 || mapY == MAP_HEIGHT) { in Raycast_Render() 1035 prevmapX = mapX; in Raycast_Render() 1048 prevmapX = mapX; in Raycast_Render() 1063 floorXWall = mapX; in Raycast_Render() 1067 floorXWall = mapX + 1.0; in Raycast_Render() 1071 floorXWall = mapX + wallX; in Raycast_Render() [all …]
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/dports/graphics/libboard/libboard-5b38274/src/ |
H A D | Path.cpp | 203 stream << transform.mapX( i->x ) << " " << transform.mapY( i->y ) << " m"; in flushPostscript() 206 stream << " " << transform.mapX( i->x ) << " " << transform.mapY( i->y ) << " l"; in flushPostscript() 223 stream << " " << static_cast<int>( transform.mapX( i->x ) ) in flushFIG() 228 stream << " " << static_cast<int>( transform.mapX( _points.begin()->x ) ) in flushFIG() 243 stream << "M " << transform.mapX( i->x ) << " " << transform.mapY( i->y ); in flushSVGCommands() 246 stream << " L " << transform.mapX( i->x ) << " " << transform.mapY( i->y ); in flushSVGCommands() 264 stream << transform.mapX( i->x ) << "," << transform.mapY( i->y ); in flushSVGPoints() 267 stream << " " << transform.mapX( i->x ) << "," << transform.mapY( i->y ); in flushSVGPoints() 282 stream << '(' << transform.mapX( i->x ) << "," << transform.mapY( i->y ) << ')'; in flushTikZPoints() 286 << '(' << transform.mapX( i->x ) << "," << transform.mapY( i->y ) << ')'; in flushTikZPoints()
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