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Searched refs:map_wateralpha (Results 1 – 3 of 3) sorted by relevance

/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dglquake.h421 extern float map_wateralpha, map_lavaalpha, map_telealpha, map_slimealpha; //ericw
H A Dgl_rmain.c105 float map_wateralpha, map_lavaalpha, map_telealpha, map_slimealpha; variable
H A Dgl_rmisc.c258 map_wateralpha = var->value; in R_SetWateralpha_f()
328 return map_wateralpha; in GL_WaterAlphaForSurface()
2800 map_wateralpha = (cl.worldmodel->contentstransparent&SURF_DRAWWATER)?r_wateralpha.value:1; in R_ParseWorldspawn()
2829 map_wateralpha = atof(value); in R_ParseWorldspawn()