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Searched refs:mapmask (Results 1 – 25 of 29) sorted by relevance

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/dports/science/qcl/qcl-0.6.4/qc/
H A Dqustates.h54 virtual bitvec mapmask() const;
99 virtual bitvec mapmask() const;
138 virtual bitvec mapmask() const;
154 virtual bitvec mapmask() const;
166 virtual bitvec mapmask() const;
178 virtual bitvec mapmask() const;
194 virtual bitvec mapmask() const;
340 QC_CHECK(zero(head.mapmask() & tail.mapmask())); in quCombState()
350 QC_CHECK(zero(head->mapmask() & tail->mapmask())); in quCombState()
H A Dqustates.cc98 bitvec quState::mapmask() const { in mapmask() function in quState
176 bitvec quBaseState::mapmask() const { in mapmask() function in quBaseState
229 v0=~mapmask(); in reset()
296 bitvec quEmpty::mapmask() const { in mapmask() function in quEmpty
334 bitvec quMask::mapmask() const { in mapmask() function in quMask
372 bitvec quSwap::mapmask() const { in mapmask() function in quSwap
373 return pbase->mapmask(); in mapmask()
394 bitvec quVar::mapmask() const { in mapmask() function in quVar
396 return pbase->mapmask(); in mapmask()
440 bitvec quCombState::mapmask() const { in mapmask() function in quCombState
[all …]
H A Doperator.cc35 m=~qs.mapmask(); in apply()
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dbwing_vidhrdw.c26 static unsigned sreg[8], palatch=0, srbank=0, mapmask=0, mapflip=0; variable
104 mapmask = data; in WRITE_HANDLER()
249 if (mapmask & 0x20) { fx = !fx; fy = !fy; x = 240 - x; y = 240 - y; } in bwing_drawsprites()
264 if (mapmask & 0x20) in VIDEO_UPDATE()
270 if (!(mapmask & 1)) in VIDEO_UPDATE()
286 if (!(mapmask & 2)) in VIDEO_UPDATE()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dbwing_vidhrdw.c26 static unsigned sreg[8], palatch=0, srbank=0, mapmask=0, mapflip=0; variable
104 mapmask = data; in WRITE_HANDLER()
249 if (mapmask & 0x20) { fx = !fx; fy = !fy; x = 240 - x; y = 240 - y; } in bwing_drawsprites()
264 if (mapmask & 0x20) in VIDEO_UPDATE()
270 if (!(mapmask & 1)) in VIDEO_UPDATE()
286 if (!(mapmask & 2)) in VIDEO_UPDATE()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dspinner.cpp97 uint8 mapmask = 0; in chooseDestination() local
101 mapmask |= mapmaskv[i]; in chooseDestination()
117 if (mapmask & 4) { in chooseDestination()
120 } else if (mapmask & 2) { in chooseDestination()
123 } else if (mapmask & 1) { in chooseDestination()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dspinner.cpp97 uint8 mapmask = 0; in chooseDestination() local
101 mapmask |= mapmaskv[i]; in chooseDestination()
117 if (mapmask & 4) { in chooseDestination()
120 } else if (mapmask & 2) { in chooseDestination()
123 } else if (mapmask & 1) { in chooseDestination()
/dports/science/qcl/qcl-0.6.4/
H A Dquheap.cc144 mfree&=~ ss->mapmask(); in qualloc()
166 mfree&=~ ss->mapmask(); in qualloc()
177 m=ss->mapmask(); in qufree()
247 v=c.tmp.qustate()->mapmask(); in qif()
251 if(ncond()) v|=cd.back().reg0->mapmask(); in qif()
286 c.inv^=c.reg->mapmask(); in qelse()
H A Dextern.cc541 ma=a->mapmask(); in ROUTINE()
543 mb=b->mapmask(); in ROUTINE()
545 mc=c->mapmask(); in ROUTINE()
608 ma=sa->mapmask(); in ROUTINE()
610 mb=sb->mapmask(); in ROUTINE()
612 mc=c->mapmask(); in ROUTINE()
H A Deval.cc277 if(!zero(e1.qustate()->mapmask() & e2.qustate()->mapmask())) in eval()
340 bitvec v1=e1.qustate()->mapmask(); in eval()
341 bitvec v2=e2.qustate()->mapmask(); in eval()
H A Dexec.cc164 if(zero(m & v.qustate()->mapmask())) { in exec()
165 m |= v.qustate()->mapmask(); in exec()
177 if(!zero(m & qh->cond()->mapmask()) || !zero(m & qh->cmask())) { in exec()
H A Ddump.cc77 m|=q->mapmask(); in vectstr()
/dports/games/brickshooter/brickshooter-0.04/
H A Dbrickshooter.c1615 int mapmask[MAP_WID][MAP_HEI]; in map_check_flood() local
1623 mapmask[dx][dy] = 0; in map_check_flood()
1633 mapmask[x][y] = 1; in map_check_flood()
1636 if ((x+1 < MAP_WID) && ((map[x+1][y].block) == block) && (mapmask[x+1][y] == 0)) { in map_check_flood()
1639 if ((x-1 >= 0) && ((map[x-1][y].block) == block) && (mapmask[x-1][y] == 0)) { in map_check_flood()
1642 if ((y+1 < MAP_HEI) && ((map[x][y+1].block) == block) && (mapmask[x][y+1] == 0)) { in map_check_flood()
1645 if ((y-1 >= 0) && ((map[x][y-1].block) == block) && (mapmask[x][y-1] == 0)) { in map_check_flood()
1663 if (mapmask[dx][dy]) { in map_check_flood()
/dports/graphics/xfractint/xfractint-20.04p16/common/
H A Drotate.c29 char mapmask[MAX_NAME] = {"*.map"}; variable
490 i = getafilename("Select a MAP File",mapmask,filename); in load_palette()
/dports/devel/avr-gdb/gdb-7.3.1/sim/common/
H A Dsim-core.h143 unsigned mapmask,
H A Dsim-core.c280 unsigned mapmask, in sim_core_attach() argument
383 if (mapmask & (1 << map)) in sim_core_attach()
/dports/devel/gdb761/gdb-7.6.1/sim/common/
H A Dsim-core.h143 unsigned mapmask,
H A Dsim-core.c280 unsigned mapmask, in sim_core_attach() argument
383 if (mapmask & (1 << map)) in sim_core_attach()
/dports/devel/zpu-binutils/zpu-toolchain-1.0/toolchain/gdb/sim/common/
H A Dsim-core.h145 unsigned mapmask,
H A Dsim-core.c279 unsigned mapmask, in sim_core_attach() argument
382 if (mapmask & (1 << map)) in sim_core_attach()
/dports/devel/zpu-gcc/zpu-toolchain-1.0/toolchain/gdb/sim/common/
H A Dsim-core.h145 unsigned mapmask,
H A Dsim-core.c279 unsigned mapmask, in sim_core_attach() argument
382 if (mapmask & (1 << map)) in sim_core_attach()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Ddungeon.cc166 uint32_t mapmask = MMT_VAULT,
3617 uint32_t mapmask, in _point_matches_feat() argument
3623 && !map_masked(c, mapmask) in _point_matches_feat()
3647 uint32_t mapmask, in _dgn_random_point_in_bounds() argument
5581 || map_masked(*ai, mapmask)) in _jtd_init_surrounds()
5615 _jtd_init_surrounds(coords, mapmask, curr); in dgn_join_the_dots_pathfind()
5629 if (!map_masked(curr, mapmask)) in dgn_join_the_dots_pathfind()
5637 if (!map_masked(curr, mapmask)) in dgn_join_the_dots_pathfind()
5644 uint32_t mapmask, in join_the_dots() argument
5651 dgn_join_the_dots_pathfind(from, to, mapmask); in join_the_dots()
[all …]
H A Ddungeon.h298 uint32_t mapmask);
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/docs/develop/
H A Dcoding_conventions.md114 dungeon_feature_type feature, unsigned mapmask)

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