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Searched refs:mappingString (Results 1 – 25 of 68) sorted by relevance

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/dports/math/jacop/jacop-4.8.0/src/main/java/org/jacop/constraints/
H A DSequence.java116 Map<String, FSMState> mappingString = new HashMap<String, FSMState>(); in decomposeByRegular() local
119 mappingString.put("", fsm.initState); in decomposeByRegular()
124 for (Map.Entry<String, FSMState> entry : mappingString.entrySet()) { in decomposeByRegular()
145 fsm.allStates.addAll(mappingString.values()); in decomposeByRegular()
146 mappingString = mappingStringNext; in decomposeByRegular()
150 fsm.allStates.addAll(mappingString.values()); in decomposeByRegular()
151 fsm.finalStates.addAll(mappingString.values()); in decomposeByRegular()
153 for (Map.Entry<String, FSMState> entry : mappingString.entrySet()) { in decomposeByRegular()
160 FSMState successor = mappingString.get(one); in decomposeByRegular()
165 successor = mappingString.get(zero); in decomposeByRegular()
/dports/devel/qtcreator/qt-creator-opensource-src-5.0.3/src/plugins/qmldesigner/designercore/instances/
H A Dnodeinstanceserverproxy.cpp167 QString mappingString; in qrcMappingString() local
172 if (!mappingString.isEmpty()) in qrcMappingString()
173 mappingString.append(QLatin1String(";")); in qrcMappingString()
174 mappingString.append(pair.first); in qrcMappingString()
175 mappingString.append(QLatin1String("=")); in qrcMappingString()
176 mappingString.append(pair.second); in qrcMappingString()
179 return mappingString; in qrcMappingString()
/dports/sysutils/plasma5-drkonqi/drkonqi-5.23.5/src/bugzillaintegration/
H A Dproductmapping.cpp70 QString mappingString = mappings.readEntry(appName); in mapUsingInternalFile() local
71 if (!mappingString.isEmpty()) { in mapUsingInternalFile()
72 QStringList list = mappingString.split(QLatin1Char('|'), Qt::SkipEmptyParts); in mapUsingInternalFile()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/joystick/
H A DSDL_gamecontroller.c620 SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString, SDL_bool *existing) in SDL_PrivateAddMappingForGUID() argument
626 pchName = SDL_PrivateGetControllerNameFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
628 SDL_SetError("Couldn't parse name from %s", mappingString); in SDL_PrivateAddMappingForGUID()
632 pchMapping = SDL_PrivateGetControllerMappingFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
635 SDL_SetError("Couldn't parse %s", mappingString); in SDL_PrivateAddMappingForGUID()
787 SDL_GameControllerAddMapping(const char *mappingString) in SDL_GameControllerAddMapping() argument
796 if (!mappingString) { in SDL_GameControllerAddMapping()
800 pchGUID = SDL_PrivateGetControllerGUIDFromMappingString(mappingString); in SDL_GameControllerAddMapping()
802 return SDL_SetError("Couldn't parse GUID from %s", mappingString); in SDL_GameControllerAddMapping()
813 pControllerMapping = SDL_PrivateAddMappingForGUID(jGUID, mappingString, &existing); in SDL_GameControllerAddMapping()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/joystick/
H A DSDL_gamecontroller.c620 SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString, SDL_bool *existing) in SDL_PrivateAddMappingForGUID() argument
626 pchName = SDL_PrivateGetControllerNameFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
628 SDL_SetError("Couldn't parse name from %s", mappingString); in SDL_PrivateAddMappingForGUID()
632 pchMapping = SDL_PrivateGetControllerMappingFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
635 SDL_SetError("Couldn't parse %s", mappingString); in SDL_PrivateAddMappingForGUID()
787 SDL_GameControllerAddMapping(const char *mappingString) in SDL_GameControllerAddMapping() argument
796 if (!mappingString) { in SDL_GameControllerAddMapping()
800 pchGUID = SDL_PrivateGetControllerGUIDFromMappingString(mappingString); in SDL_GameControllerAddMapping()
802 return SDL_SetError("Couldn't parse GUID from %s", mappingString); in SDL_GameControllerAddMapping()
813 pControllerMapping = SDL_PrivateAddMappingForGUID(jGUID, mappingString, &existing); in SDL_GameControllerAddMapping()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/joystick/
H A DSDL_gamecontroller.c620 SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString, SDL_bool *existing) in SDL_PrivateAddMappingForGUID() argument
626 pchName = SDL_PrivateGetControllerNameFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
628 SDL_SetError("Couldn't parse name from %s", mappingString); in SDL_PrivateAddMappingForGUID()
632 pchMapping = SDL_PrivateGetControllerMappingFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
635 SDL_SetError("Couldn't parse %s", mappingString); in SDL_PrivateAddMappingForGUID()
787 SDL_GameControllerAddMapping(const char *mappingString) in SDL_GameControllerAddMapping() argument
796 if (!mappingString) { in SDL_GameControllerAddMapping()
800 pchGUID = SDL_PrivateGetControllerGUIDFromMappingString(mappingString); in SDL_GameControllerAddMapping()
802 return SDL_SetError("Couldn't parse GUID from %s", mappingString); in SDL_GameControllerAddMapping()
813 pControllerMapping = SDL_PrivateAddMappingForGUID(jGUID, mappingString, &existing); in SDL_GameControllerAddMapping()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/joystick/
H A DSDL_gamecontroller.c810 pchName = SDL_PrivateGetControllerNameFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
812 SDL_SetError("Couldn't parse name from %s", mappingString); in SDL_PrivateAddMappingForGUID()
816 pchMapping = SDL_PrivateGetControllerMappingFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
819 SDL_SetError("Couldn't parse %s", mappingString); in SDL_PrivateAddMappingForGUID()
1017 SDL_PrivateGameControllerAddMapping(const char *mappingString, SDL_ControllerMappingPriority priori… in SDL_PrivateGameControllerAddMapping() argument
1026 if (!mappingString) { in SDL_PrivateGameControllerAddMapping()
1030 pchGUID = SDL_PrivateGetControllerGUIDFromMappingString(mappingString); in SDL_PrivateGameControllerAddMapping()
1032 return SDL_SetError("Couldn't parse GUID from %s", mappingString); in SDL_PrivateGameControllerAddMapping()
1043 pControllerMapping = SDL_PrivateAddMappingForGUID(jGUID, mappingString, &existing, priority); in SDL_PrivateGameControllerAddMapping()
1065 SDL_GameControllerAddMapping(const char *mappingString) in SDL_GameControllerAddMapping() argument
[all …]
/dports/devel/sdl20/SDL2-2.0.18/src/joystick/
H A DSDL_gamecontroller.c1107 pchName = SDL_PrivateGetControllerNameFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
1109 SDL_SetError("Couldn't parse name from %s", mappingString); in SDL_PrivateAddMappingForGUID()
1113 pchMapping = SDL_PrivateGetControllerMappingFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
1116 SDL_SetError("Couldn't parse %s", mappingString); in SDL_PrivateAddMappingForGUID()
1396 if (!mappingString) { in SDL_PrivateGameControllerAddMapping()
1403 tmp = SDL_strstr(mappingString, SDL_CONTROLLER_HINT_FIELD); in SDL_PrivateGameControllerAddMapping()
1445 tmp = SDL_strstr(mappingString, SDL_CONTROLLER_SDKGE_FIELD); in SDL_PrivateGameControllerAddMapping()
1452 tmp = SDL_strstr(mappingString, SDL_CONTROLLER_SDKLE_FIELD); in SDL_PrivateGameControllerAddMapping()
1462 pchGUID = SDL_PrivateGetControllerGUIDFromMappingString(mappingString); in SDL_PrivateGameControllerAddMapping()
1464 return SDL_SetError("Couldn't parse GUID from %s", mappingString); in SDL_PrivateGameControllerAddMapping()
[all …]
/dports/x11/controllermap/SDL2-2.0.18/src/joystick/
H A DSDL_gamecontroller.c1107 pchName = SDL_PrivateGetControllerNameFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
1109 SDL_SetError("Couldn't parse name from %s", mappingString); in SDL_PrivateAddMappingForGUID()
1113 pchMapping = SDL_PrivateGetControllerMappingFromMappingString(mappingString); in SDL_PrivateAddMappingForGUID()
1116 SDL_SetError("Couldn't parse %s", mappingString); in SDL_PrivateAddMappingForGUID()
1396 if (!mappingString) { in SDL_PrivateGameControllerAddMapping()
1403 tmp = SDL_strstr(mappingString, SDL_CONTROLLER_HINT_FIELD); in SDL_PrivateGameControllerAddMapping()
1445 tmp = SDL_strstr(mappingString, SDL_CONTROLLER_SDKGE_FIELD); in SDL_PrivateGameControllerAddMapping()
1452 tmp = SDL_strstr(mappingString, SDL_CONTROLLER_SDKLE_FIELD); in SDL_PrivateGameControllerAddMapping()
1462 pchGUID = SDL_PrivateGetControllerGUIDFromMappingString(mappingString); in SDL_PrivateGameControllerAddMapping()
1464 return SDL_SetError("Couldn't parse GUID from %s", mappingString); in SDL_PrivateGameControllerAddMapping()
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A DSDL_gamecontroller.h116 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_gamecontroller.h116 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_gamecontroller.h116 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/
H A DSDL_gamecontroller.h112 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/openbor4432/openbor-ba1eb4f/engine/android/jni/openbor/include/sdl/
H A DSDL_gamecontroller.h116 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_gamecontroller.h41 typedef int SDLCALL tSDL_GameControllerAddMapping( const char* mappingString );
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/tesseract/tesseract/src/include/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/xonotic/Xonotic/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/include/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/include/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL_gamecontroller.h134 extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString );

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