Searched refs:marbleTexture (Results 1 – 1 of 1) sorted by relevance
1542 GLubyte *marbleTexture; in makeTextures() local1550 if((marbleTexture = in makeTextures()1563 GL_RGBA, GL_UNSIGNED_BYTE, marbleTexture); in makeTextures()1564 free(marbleTexture); in makeTextures()