/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | StateMappingGLES.cpp | 161 GenericMaskState maskState; in ApplyDrawState() local 162 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 164 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 205 …int mask = (int)maskState.rgba[0] | ((int)maskState.rgba[1] << 1) | ((int)maskState.rgba[2] << 2) … in ApplyDrawState()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StateMappingDX9.cpp | 132 GenericMaskState maskState; in ApplyDrawState() local 133 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 135 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 166 … dxstate.colorMask.set(maskState.rgba[0], maskState.rgba[1], maskState.rgba[2], maskState.rgba[3]); in ApplyDrawState()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | StateMappingGLES.cpp | 161 GenericMaskState maskState; in ApplyDrawState() local 162 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 164 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 205 …int mask = (int)maskState.rgba[0] | ((int)maskState.rgba[1] << 1) | ((int)maskState.rgba[2] << 2) … in ApplyDrawState()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StateMappingDX9.cpp | 132 GenericMaskState maskState; in ApplyDrawState() local 133 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 135 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 166 … dxstate.colorMask.set(maskState.rgba[0], maskState.rgba[1], maskState.rgba[2], maskState.rgba[3]); in ApplyDrawState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | StateMappingGLES.cpp | 161 GenericMaskState maskState; in ApplyDrawState() local 162 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 164 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 205 …int mask = (int)maskState.rgba[0] | ((int)maskState.rgba[1] << 1) | ((int)maskState.rgba[2] << 2) … in ApplyDrawState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | StateMappingDX9.cpp | 132 GenericMaskState maskState; in ApplyDrawState() local 133 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 135 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 166 … dxstate.colorMask.set(maskState.rgba[0], maskState.rgba[1], maskState.rgba[2], maskState.rgba[3]); in ApplyDrawState()
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/dports/math/vtk8/VTK-8.2.0/Imaging/Core/ |
H A D | vtkImageMask.cxx | 105 int maskState; in vtkImageMaskExecute() local 124 maskState = self->GetNotMask(); in vtkImageMaskExecute() 157 if (*in2Ptr && maskState == 1) in vtkImageMaskExecute() 161 else if ( ! *in2Ptr && maskState == 0) in vtkImageMaskExecute() 176 if ( *in2Ptr && maskState == 1 ) in vtkImageMaskExecute() 180 else if ( !*in2Ptr && maskState == 0 ) in vtkImageMaskExecute()
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/dports/math/vtk9/VTK-9.1.0/Imaging/Core/ |
H A D | vtkImageMask.cxx | 101 int maskState; in vtkImageMaskExecute() local 120 maskState = self->GetNotMask(); in vtkImageMaskExecute() 153 if (*in2Ptr && maskState == 1) in vtkImageMaskExecute() 157 else if (!*in2Ptr && maskState == 0) in vtkImageMaskExecute() 172 if (*in2Ptr && maskState == 1) in vtkImageMaskExecute() 176 else if (!*in2Ptr && maskState == 0) in vtkImageMaskExecute()
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/dports/math/vtk6/VTK-6.2.0/Imaging/Core/ |
H A D | vtkImageMask.cxx | 105 int maskState; in vtkImageMaskExecute() local 124 maskState = self->GetNotMask(); in vtkImageMaskExecute() 157 if (*in2Ptr && maskState == 1) in vtkImageMaskExecute() 161 else if ( ! *in2Ptr && maskState == 0) in vtkImageMaskExecute() 176 if ( *in2Ptr && maskState == 1 ) in vtkImageMaskExecute() 180 else if ( !*in2Ptr && maskState == 0 ) in vtkImageMaskExecute()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StateMappingVulkan.cpp | 168 GenericMaskState maskState; in ConvertStateToVulkanKey() local 169 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ConvertStateToVulkanKey() 171 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ConvertStateToVulkanKey() 214 (maskState.rgba[0] ? VK_COLOR_COMPONENT_R_BIT : 0) | in ConvertStateToVulkanKey() 215 (maskState.rgba[1] ? VK_COLOR_COMPONENT_G_BIT : 0) | in ConvertStateToVulkanKey() 216 (maskState.rgba[2] ? VK_COLOR_COMPONENT_B_BIT : 0) | in ConvertStateToVulkanKey() 217 (maskState.rgba[3] ? VK_COLOR_COMPONENT_A_BIT : 0); in ConvertStateToVulkanKey()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StateMappingVulkan.cpp | 168 GenericMaskState maskState; in ConvertStateToVulkanKey() local 169 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ConvertStateToVulkanKey() 171 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ConvertStateToVulkanKey() 214 (maskState.rgba[0] ? VK_COLOR_COMPONENT_R_BIT : 0) | in ConvertStateToVulkanKey() 215 (maskState.rgba[1] ? VK_COLOR_COMPONENT_G_BIT : 0) | in ConvertStateToVulkanKey() 216 (maskState.rgba[2] ? VK_COLOR_COMPONENT_B_BIT : 0) | in ConvertStateToVulkanKey() 217 (maskState.rgba[3] ? VK_COLOR_COMPONENT_A_BIT : 0); in ConvertStateToVulkanKey()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | StateMappingVulkan.cpp | 168 GenericMaskState maskState; in ConvertStateToVulkanKey() local 169 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ConvertStateToVulkanKey() 171 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ConvertStateToVulkanKey() 214 (maskState.rgba[0] ? VK_COLOR_COMPONENT_R_BIT : 0) | in ConvertStateToVulkanKey() 215 (maskState.rgba[1] ? VK_COLOR_COMPONENT_G_BIT : 0) | in ConvertStateToVulkanKey() 216 (maskState.rgba[2] ? VK_COLOR_COMPONENT_B_BIT : 0) | in ConvertStateToVulkanKey() 217 (maskState.rgba[3] ? VK_COLOR_COMPONENT_A_BIT : 0); in ConvertStateToVulkanKey()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.cpp | 162 GenericMaskState maskState; in ApplyDrawState() local 163 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 165 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 212 …s_.blend.colorWriteMask = (maskState.rgba[0] ? 1 : 0) | (maskState.rgba[1] ? 2 : 0) | (maskState.r… in ApplyDrawState()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.cpp | 162 GenericMaskState maskState; in ApplyDrawState() local 163 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 165 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 212 …s_.blend.colorWriteMask = (maskState.rgba[0] ? 1 : 0) | (maskState.rgba[1] ? 2 : 0) | (maskState.r… in ApplyDrawState()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | StateMappingD3D11.cpp | 162 GenericMaskState maskState; in ApplyDrawState() local 163 ConvertMaskState(maskState, gstate_c.allowFramebufferRead); in ApplyDrawState() 165 if (blendState.applyFramebufferRead || maskState.applyFramebufferRead) { in ApplyDrawState() 212 …s_.blend.colorWriteMask = (maskState.rgba[0] ? 1 : 0) | (maskState.rgba[1] ? 2 : 0) | (maskState.r… in ApplyDrawState()
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/dports/x11-toolkits/blt/blt2.5/generic/ |
H A D | bltTile.c | 872 TkWinDCState maskState; in TileRegion() local 875 tilePtr->mask, &maskState); in TileRegion() 971 TkWinDCState maskState; in Blt_TilePolygon() local 975 &maskState); in Blt_TilePolygon() 980 TkWinReleaseDrawableDC(tilePtr->mask, maskDC, &maskState); in Blt_TilePolygon() 1026 TkWinDCState maskState; in Blt_TileRectangle() local 1030 &maskState); in Blt_TileRectangle() 1034 TkWinReleaseDrawableDC(tilePtr->mask, maskDC, &maskState); in Blt_TileRectangle() 1073 TkWinDCState maskState; in Blt_TileRectangles() local 1077 &maskState); in Blt_TileRectangles() [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.cpp | 998 void ConvertMaskState(GenericMaskState &maskState, bool allowFramebufferRead) { in ConvertMaskState() argument 1002 maskState.applyFramebufferRead = false; in ConvertMaskState() 1007 maskState.rgba[i] = false; in ConvertMaskState() 1010 maskState.rgba[i] = true; in ConvertMaskState() 1016 maskState.applyFramebufferRead = PSP_CoreParameter().compat.flags().ShaderColorBitmask; in ConvertMaskState() 1017 maskState.rgba[i] = true; in ConvertMaskState() 1020 maskState.rgba[i] = channelMask >= 128; in ConvertMaskState() 1028 maskState.rgba[3] = false; in ConvertMaskState() 1031 maskState.rgba[3] = false; in ConvertMaskState()
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H A D | GPUStateUtils.h | 179 void ConvertMaskState(GenericMaskState &maskState, bool allowFramebufferRead);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.cpp | 998 void ConvertMaskState(GenericMaskState &maskState, bool allowFramebufferRead) { in ConvertMaskState() argument 1002 maskState.applyFramebufferRead = false; in ConvertMaskState() 1007 maskState.rgba[i] = false; in ConvertMaskState() 1010 maskState.rgba[i] = true; in ConvertMaskState() 1016 maskState.applyFramebufferRead = PSP_CoreParameter().compat.flags().ShaderColorBitmask; in ConvertMaskState() 1017 maskState.rgba[i] = true; in ConvertMaskState() 1020 maskState.rgba[i] = channelMask >= 128; in ConvertMaskState() 1028 maskState.rgba[3] = false; in ConvertMaskState() 1031 maskState.rgba[3] = false; in ConvertMaskState()
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H A D | GPUStateUtils.h | 179 void ConvertMaskState(GenericMaskState &maskState, bool allowFramebufferRead);
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/sip/cpp/ |
H A D | sip_corewxLog.cpp | 167 int maskState = 0; in meth_wxLog_AddTraceMask() local 173 …&sipParseErr, sipArgs, sipKwds, sipKwdList, SIP_NULLPTR, "J1", sipType_wxString,&mask, &maskState)) in meth_wxLog_AddTraceMask() 180 sipReleaseType(const_cast< ::wxString *>(mask),sipType_wxString,maskState); in meth_wxLog_AddTraceMask() 275 int maskState = 0; in meth_wxLog_IsAllowedTraceMask() local 281 …&sipParseErr, sipArgs, sipKwds, sipKwdList, SIP_NULLPTR, "J1", sipType_wxString,&mask, &maskState)) in meth_wxLog_IsAllowedTraceMask() 290 sipReleaseType(const_cast< ::wxString *>(mask),sipType_wxString,maskState); in meth_wxLog_IsAllowedTraceMask() 317 int maskState = 0; in meth_wxLog_RemoveTraceMask() local 323 …&sipParseErr, sipArgs, sipKwds, sipKwdList, SIP_NULLPTR, "J1", sipType_wxString,&mask, &maskState)) in meth_wxLog_RemoveTraceMask() 330 sipReleaseType(const_cast< ::wxString *>(mask),sipType_wxString,maskState); in meth_wxLog_RemoveTraceMask()
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | GPUStateUtils.cpp | 998 void ConvertMaskState(GenericMaskState &maskState, bool allowFramebufferRead) { in ConvertMaskState() argument 1002 maskState.applyFramebufferRead = false; in ConvertMaskState() 1007 maskState.rgba[i] = false; in ConvertMaskState() 1010 maskState.rgba[i] = true; in ConvertMaskState() 1016 maskState.applyFramebufferRead = PSP_CoreParameter().compat.flags().ShaderColorBitmask; in ConvertMaskState() 1017 maskState.rgba[i] = true; in ConvertMaskState() 1020 maskState.rgba[i] = channelMask >= 128; in ConvertMaskState() 1028 maskState.rgba[3] = false; in ConvertMaskState() 1031 maskState.rgba[3] = false; in ConvertMaskState()
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H A D | GPUStateUtils.h | 179 void ConvertMaskState(GenericMaskState &maskState, bool allowFramebufferRead);
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/dports/graphics/quesa/quesa-1.8/Source/Core/System/ |
H A D | E3DrawContext.c | 149 if (instanceData->data.common.maskState) 477 if (drawContextData->maskState == kQ3False) 999 if (instanceData->data.common.maskState != state) 1001 instanceData->data.common.maskState = state; 1023 *state = instanceData->data.common.maskState;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/ |
H A D | wiz_he.h | 290 void captureWizPolygon(int resNum, int maskNum, int maskState, int id1, int id2, int compType); 295 …uint8 *drawWizImage(int resNum, int state, int maskNum, int maskState, int x1, int y1, int zorder,…
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