/dports/math/glm/glm-0.9.9.8/test/core/ |
H A D | core_type_mat3x3.cpp | 32 glm::mat3x3 l(1.0f); in test_operators() 33 glm::mat3x3 m(1.0f); in test_operators() 39 glm::mat3x3 n = x / m; in test_operators() 40 glm::mat3x3 o = m / x; in test_operators() 41 glm::mat3x3 p = x * m; in test_operators() 42 glm::mat3x3 q = m * x; in test_operators() 86 glm::mat3x3 m0( in test_ctr() 93 glm::mat3x3 m2{ in test_ctr() 101 std::vector<glm::mat3x3> v1{ in test_ctr() 106 std::vector<glm::mat3x3> v2{ in test_ctr() [all …]
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/dports/games/warzone2100/warzone2100/3rdparty/glm/test/core/ |
H A D | core_type_mat3x3.cpp | 32 glm::mat3x3 l(1.0f); in test_operators() 33 glm::mat3x3 m(1.0f); in test_operators() 39 glm::mat3x3 n = x / m; in test_operators() 40 glm::mat3x3 o = m / x; in test_operators() 41 glm::mat3x3 p = x * m; in test_operators() 42 glm::mat3x3 q = m * x; in test_operators() 86 glm::mat3x3 m0( in test_ctr() 93 glm::mat3x3 m2{ in test_ctr() 101 std::vector<glm::mat3x3> v1{ in test_ctr() 106 std::vector<glm::mat3x3> v2{ in test_ctr() [all …]
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/dports/graphics/geomview/geomview-1.9.5/src/lib/geometry/transform3/ |
H A D | tm3adjoint.c | 41 static Tm3Coord mat3x3[3][3]; in cofactor() local 42 Tm3Coord *dst = mat3x3[0]; in cofactor() 54 return det( mat3x3[0][0], mat3x3[0][1], mat3x3[0][2], in cofactor() 55 mat3x3[1][0], mat3x3[1][1], mat3x3[1][2], in cofactor() 56 mat3x3[2][0], mat3x3[2][1], mat3x3[2][2] ); in cofactor()
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/core/ |
H A D | core_type_mat3x3.cpp | 42 glm::mat3x3 l(1.0f); in test_operators() 43 glm::mat3x3 m(1.0f); in test_operators() 49 glm::mat3x3 n = x / m; in test_operators() 50 glm::mat3x3 o = m / x; in test_operators() 51 glm::mat3x3 p = x * m; in test_operators() 52 glm::mat3x3 q = m * x; in test_operators() 96 glm::mat3x3 m0( in test_ctr() 103 glm::mat3x3 m2{ in test_ctr() 114 std::vector<glm::mat3x3> v1{ in test_ctr() 119 std::vector<glm::mat3x3> v2{ in test_ctr() [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/core/ |
H A D | core_type_mat3x3.cpp | 42 glm::mat3x3 l(1.0f); in test_operators() 43 glm::mat3x3 m(1.0f); in test_operators() 49 glm::mat3x3 n = x / m; in test_operators() 50 glm::mat3x3 o = m / x; in test_operators() 51 glm::mat3x3 p = x * m; in test_operators() 52 glm::mat3x3 q = m * x; in test_operators() 96 glm::mat3x3 m0( in test_ctr() 103 glm::mat3x3 m2{ in test_ctr() 114 std::vector<glm::mat3x3> v1{ in test_ctr() 119 std::vector<glm::mat3x3> v2{ in test_ctr() [all …]
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/core/ |
H A D | core_type_mat3x3.cpp | 42 glm::mat3x3 l(1.0f); in test_operators() 43 glm::mat3x3 m(1.0f); in test_operators() 49 glm::mat3x3 n = x / m; in test_operators() 50 glm::mat3x3 o = m / x; in test_operators() 51 glm::mat3x3 p = x * m; in test_operators() 52 glm::mat3x3 q = m * x; in test_operators() 96 glm::mat3x3 m0( in test_ctr() 103 glm::mat3x3 m2{ in test_ctr() 114 std::vector<glm::mat3x3> v1{ in test_ctr() 119 std::vector<glm::mat3x3> v2{ in test_ctr() [all …]
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/misc/ |
H A D | colorspace-tools.h | 70 const mat3x3 m = mat3x3( in RGBtoXYZ() 80 const mat3x3 m = mat3x3( in XYZtoRGB() 90 const mat3x3 m = mat3x3( in XYZtoSRGB() 100 const mat3x3 m = mat3x3( in RGBtoYUV() 110 const mat3x3 m = mat3x3( in YUVtoRGB() 120 const mat3x3 m = mat3x3( in RGBtoYIQ() 129 const mat3x3 m = mat3x3( in YIQtoRGB() 269 …x = x * mat3x3( 3.2404542, -1.5371385, -0.4985314, -0.9692660, 1.8760108, 0.0415560, 0.0556434, -0… in XYZ_to_sRGB() 276 …x = x * mat3x3( 0.4124564, 0.3575761, 0.1804375, 0.2126729, 0.7151522, 0.0721750, 0.0193339, 0.119… in sRGB_to_XYZ() 288 …vec3 LMS = XYZprime * mat3x3(0.41478972, 0.579999, 0.0146480, -0.2015100, 1.120649, 0.0531008, -0.… in XYZ_to_Jzazbz() [all …]
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H A D | natural-vision.slang | 50 const mat3x3 RGBtoYIQ = mat3x3( 0.299, 0.587, 0.114, 54 const mat3x3 YIQtoRGB = mat3x3( 1, 0.95629572, 0.62102442,
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/dports/science/lammps/lammps-stable_29Sep2021/lib/poems/ |
H A D | .depend | 3 colmatmap.h rowmatrix.h virtualrowmatrix.h mat3x3.h vect3.h mat4x4.h \ 8 rowmatrix.h virtualrowmatrix.h mat3x3.h vect3.h mat4x4.h vect4.h \ 15 virtualcolmatrix.h virtualmatrix.h colmatmap.h mat3x3.h 18 virtualrowmatrix.h mat3x3.h vect3.h mat4x4.h vect4.h mat6x6.h vect6.h 23 colmatmap.h rowmatrix.h virtualrowmatrix.h mat3x3.h vect3.h mat4x4.h \ 28 virtualcolmatrix.h colmatmap.h rowmatrix.h virtualrowmatrix.h mat3x3.h \ 32 virtualrowmatrix.h mat3x3.h vect3.h mat4x4.h vect4.h mat6x6.h vect6.h \ 36 $(DIR)mat3x3.o: mat3x3.cpp mat3x3.h virtualmatrix.h 42 virtualrowmatrix.h mat3x3.h vect3.h mat4x4.h vect4.h mat6x6.h vect6.h \ 46 colmatmap.h rowmatrix.h virtualrowmatrix.h mat3x3.h vect3.h mat4x4.h \ [all …]
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/dports/x11/rxvt-unicode/rxvt-unicode-9.30/src/ |
H A D | rxvtimg.C | 35 struct mat3x3 struct 39 mat3x3 () in mat3x3() argument 79 mat3x3 83 mat3x3 inv; in inverse() 106 static mat3x3 107 operator *(const mat3x3 &a, const mat3x3 &b) 109 mat3x3 r; 120 mat3x3 130 mat3x3 141 mat3x3 [all …]
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/core/ |
H A D | type.hpp | 68 typedef highp_mat3x3 mat3x3; typedef 81 typedef mediump_mat3x3 mat3x3; 94 typedef lowp_mat3x3 mat3x3; 138 typedef mediump_mat3x3 mat3x3; 170 typedef mat3x3 mat3;
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glslparsertest/glsl2/ |
H A D | matrix-08.vert | 12 uniform mat3x3 c; 13 uniform mat3x3 d; 17 mat3x3 x;
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/dports/graphics/wings/wings-8d019ebe48/shaders/ |
H A D | standard.vs | 19 ws_position = mat3x3(ws_matrix)*gl_Vertex.xyz; 22 ws_normal = normalize(mat3x3(ws_matrix)*gl_Normal); 23 vec3 T = mat3x3(ws_matrix)*wings_tangent.xyz;
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 36 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 40 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/lang/gcc10/gcc-10.3.0/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/lang/gcc9-devel/gcc-9-20211007/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/lang/gcc9-aux/gcc-9.1.0/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/devel/avr-gcc/gcc-10.2.0/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/lang/gcc10-devel/gcc-10-20211008/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/lang/gcc9/gcc-9.4.0/gcc/testsuite/gdc.test/compilable/ |
H A D | test15019.d | 35 template mat3x3(T) { Matrix!(T, 3, 3) mat3x3; } in mat3x3() function 39 alias mat3x3 mat3; // shorter names for most common matrices
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/ |
H A D | crt-aperture.slang | 58 mat3x3 get_color_matrix(sampler2D tex, vec2 co, vec2 dx) 60 return mat3x3(TEX2D(co - dx), TEX2D(co), TEX2D(co + dx)); 79 mat3x3 line0 = get_color_matrix(tex, tex_co - dy, dx); 80 mat3x3 line1 = get_color_matrix(tex, tex_co, dx); 81 mat3x3 line2 = get_color_matrix(tex, tex_co + dy, dx); 82 mat3x3 column = mat3x3(blur(line0, dist.x, params.GLOW_WIDTH),
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/compiler/keywords/ |
H A D | mat3x3.frag | 6 // Check that 'mat3x3' is a keyword. 12 int mat3x3;
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